Veldrid 4.9.0-beta2
See the version list below for details.
dotnet add package Veldrid --version 4.9.0-beta2
NuGet\Install-Package Veldrid -Version 4.9.0-beta2
<PackageReference Include="Veldrid" Version="4.9.0-beta2" />
paket add Veldrid --version 4.9.0-beta2
#r "nuget: Veldrid, 4.9.0-beta2"
// Install Veldrid as a Cake Addin #addin nuget:?package=Veldrid&version=4.9.0-beta2&prerelease // Install Veldrid as a Cake Tool #tool nuget:?package=Veldrid&version=4.9.0-beta2&prerelease
A low-level, hardware-accelerated graphics and compute library for .NET, with backends for Vulkan, Metal, Direct3D 11, OpenGL, and OpenGL ES. Veldrid can be used to create high-performance 2D and 3D games, simulations, tools, and other graphical applications.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- NativeLibraryLoader (>= 1.0.12)
- System.Memory (>= 4.5.4)
- System.Numerics.Vectors (>= 4.5.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.0.0)
- Veldrid.MetalBindings (>= 4.9.0-beta2)
- Veldrid.OpenGLBindings (>= 4.9.0-beta2)
- Vk (>= 1.0.25)
- Vortice.D3DCompiler (>= 2.1.0)
- Vortice.Direct3D11 (>= 2.1.0)
-
net6.0
- NativeLibraryLoader (>= 1.0.12)
- Veldrid.MetalBindings (>= 4.9.0-beta2)
- Veldrid.OpenGLBindings (>= 4.9.0-beta2)
- Vk (>= 1.0.25)
- Vortice.D3DCompiler (>= 2.1.0)
- Vortice.Direct3D11 (>= 2.1.0)
NuGet packages (33)
Showing the top 5 NuGet packages that depend on Veldrid:
Package | Downloads |
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Veldrid.SPIRV
Veldrid integration for the SPIRV-Cross native library. Contains functionality to cross-compile SPIR-V bytecode into HLSL, GLSL, ESSL, and MSL shaders for use with Veldrid. |
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Veldrid.ImageSharp
ImageSharp integration for Veldrid. Provides functionality for loading GPU Textures with ImageSharp. |
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Veldrid.StartupUtilities
Helper classes for creating and managing application windows and user input. |
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Veldrid.Utilities
Miscellaneous utility functions useful for Veldrid. |
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Veldrid.ImGui
ImGui integration for Veldrid. Provides a simple interface for rendering and interacting with ImGui.NET. |
GitHub repositories (16)
Showing the top 5 popular GitHub repositories that depend on Veldrid:
Repository | Stars |
---|---|
dotnet/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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space-wizards/space-station-14
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
|
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veldrid/veldrid
A low-level, portable graphics library for .NET.
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ImGuiNET/ImGui.NET
An ImGui wrapper for .NET.
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OpenSAGE/OpenSAGE
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.
|
Version | Downloads | Last updated |
---|---|---|
4.9.0 | 48,477 | 2/3/2023 |
4.9.0-beta2 | 56,565 | 9/3/2022 |
4.9.0-beta1 | 5,202 | 1/29/2022 |
4.8.0 | 1,233,972 | 7/6/2020 |
4.7.0 | 191,911 | 8/26/2019 |
4.6.1 | 39,784 | 3/30/2019 |
4.6.0 | 2,244 | 3/28/2019 |
4.5.0 | 44,615 | 12/16/2018 |
4.4.0 | 38,196 | 8/16/2018 |
4.4.0-beta2 | 1,771 | 7/25/2018 |
4.4.0-beta1 | 2,120 | 6/25/2018 |
4.3.3 | 7,615 | 6/13/2018 |
4.3.2 | 2,862 | 6/13/2018 |
4.3.1 | 2,884 | 6/13/2018 |
4.3.0 | 2,988 | 6/11/2018 |
4.2.0 | 4,052 | 5/11/2018 |
4.2.0-beta1 | 1,824 | 4/15/2018 |
4.1.4 | 4,109 | 3/24/2018 |
4.1.3 | 2,899 | 3/19/2018 |
4.1.1 | 2,966 | 3/4/2018 |
4.1.0 | 2,903 | 2/25/2018 |
4.0.0 | 10,538 | 1/22/2018 |
4.0.0-beta2 | 1,740 | 1/2/2018 |
4.0.0-beta1 | 2,024 | 12/14/2017 |