Veldrid 4.6.1

A low-level, hardware-accelerated graphics and compute library for .NET, with backends for Vulkan, Metal, Direct3D 11, OpenGL, and OpenGL ES. Veldrid can be used to create high-performance 2D and 3D games, simulations, tools, and other graphical applications.

There is a newer version of this package available.
See the version list below for details.
Install-Package Veldrid -Version 4.6.1
dotnet add package Veldrid --version 4.6.1
<PackageReference Include="Veldrid" Version="4.6.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Veldrid --version 4.6.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Veldrid, 4.6.1"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Veldrid as a Cake Addin
#addin nuget:?package=Veldrid&version=4.6.1

// Install Veldrid as a Cake Tool
#tool nuget:?package=Veldrid&version=4.6.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

NuGet packages (21)

Showing the top 5 NuGet packages that depend on Veldrid:

Package Downloads
ImageSharp integration for Veldrid. Provides functionality for loading GPU Textures with ImageSharp.
Helper classes for creating and managing application windows and user input.
Veldrid integration for the SPIRV-Cross native library. Contains functionality to cross-compile SPIR-V bytecode into HLSL, GLSL, ESSL, and MSL shaders for use with Veldrid.
Miscellaneous utility functions useful for Veldrid.
ImGui integration for Veldrid. Provides a simple interface for rendering and interacting with ImGui.NET.

GitHub repositories (8)

Showing the top 5 popular GitHub repositories that depend on Veldrid:

Repository Stars
A low-level, portable graphics library for .NET.
An ImGui wrapper for .NET.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,

Version History

Version Downloads Last updated
4.8.0 16,546 7/6/2020
4.7.0 60,156 8/26/2019
4.6.1 11,540 3/30/2019
4.6.0 488 3/28/2019
4.5.0 12,257 12/16/2018
4.4.0 13,166 8/16/2018
4.4.0-beta2 769 7/25/2018
4.4.0-beta1 903 6/25/2018
4.3.3 4,873 6/13/2018
4.3.2 762 6/13/2018
4.3.1 722 6/13/2018
4.3.0 857 6/11/2018
4.2.0 1,607 5/11/2018
4.2.0-beta1 772 4/15/2018
4.1.4 1,832 3/24/2018
4.1.3 809 3/19/2018
4.1.1 944 3/4/2018
4.1.0 858 2/25/2018
4.0.0 1,264 1/22/2018
4.0.0-beta2 781 1/2/2018
4.0.0-beta1 854 12/14/2017