SadConsole 9.0.0-alpha9

This is a prerelease version of SadConsole.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole --version 9.0.0-alpha9
NuGet\Install-Package SadConsole -Version 9.0.0-alpha9
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole" Version="9.0.0-alpha9" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 9.0.0-alpha9
#r "nuget: SadConsole, 9.0.0-alpha9"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole as a Cake Addin
#addin nuget:?package=SadConsole&version=9.0.0-alpha9&prerelease

// Install SadConsole as a Cake Tool
#tool nuget:?package=SadConsole&version=9.0.0-alpha9&prerelease
  • RandomGarbage uses the current font.
  • Add SadConsole.Game.Instance.SetSplashScreens method for adding startup splash screens to games.
  • Add Cursor.SetPrintAppearance overloads.
  • CodeInstruction now uses a TimeSpan delta parameter.
  • The ControslConsole.ControlsHostComponent property was renamed to Controls.
  • Rename ControlsHost.Controls property to GetControlsArray method. ControlsHost implements IEnumerable to get the controls: foreach (var control in controlsComponent)
  • Fixed alpha blending on MonoGame. (Thanks DoctorTriagony)
  • Added Host.Settings options for both MonoGame and SFML related to blending. (Thanks DoctorTriagony)
  • Renderers can override the blend setting.
  • ListBox control logic updated to allow better positioning of the ScrollBar.
  • Theme for ListBox updated to use the Lines color.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (8)

Showing the top 5 NuGet packages that depend on SadConsole:

Package Downloads
SadCanvas

A canvas class that works with SadConsole and MonoGame host.

SadConsole.Extended

A library of common classes that extend SadConsole with new controls, windows, and more.

SadConsole.Host.MonoGame

A graphics hosting library for SadConsole that targets MonoGame.

SadConsole.Host.SFML

A graphics hosting library for SadConsole that targets SFML.

SadConsole.GoRogueHelpers

A helper library for SadConsole games built with GoRogue.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
10.0.3 217 3/14/2024
10.0.3-debug 138 3/14/2024
10.0.2 1,375 11/10/2023
10.0.2-debug 767 11/10/2023
10.0.1 675 11/10/2023
10.0.1-debug 647 11/10/2023
10.0.0 1,337 10/29/2023
10.0.0-debug 882 10/29/2023
10.0.0-beta3-debug 977 10/14/2023
10.0.0-beta3 924 10/14/2023
10.0.0-beta2-debug 923 10/11/2023
10.0.0-beta2 946 10/11/2023
10.0.0-beta1-debug 953 10/11/2023
10.0.0-beta1 973 10/11/2023
10.0.0-alpha4-debug 1,253 8/26/2023
10.0.0-alpha4 1,186 8/26/2023
10.0.0-alpha3-debug 1,106 8/26/2023
10.0.0-alpha3 1,118 8/26/2023
10.0.0-alpha2-debug 1,464 6/18/2023
10.0.0-alpha2 1,256 6/18/2023
10.0.0-alpha1-debug 1,361 6/4/2023
9.2.2 4,732 1/22/2022
9.2.2-debug 1,111 1/22/2022
9.2.1 2,285 1/4/2022
9.2.0 3,069 12/31/2021
9.2.0-debug 1,023 12/31/2021
9.1.1 4,928 8/7/2021
9.1.1-debug 1,202 8/7/2021
9.1.0 1,951 7/6/2021
9.1.0-debug 1,200 7/6/2021
9.0.0 4,299 6/6/2021
9.0.0-debug 1,185 6/6/2021
9.0.0-beta4 1,794 1/15/2021
9.0.0-beta3 1,910 12/19/2020
9.0.0-beta2 1,443 10/9/2020
9.0.0-beta1 1,569 8/1/2020
9.0.0-alpha9 1,585 7/25/2020
9.0.0-alpha8 1,332 7/13/2020
9.0.0-alpha7 1,585 7/11/2020
9.0.0-alpha6 1,628 5/28/2020
9.0.0-alpha5 1,455 5/26/2020
9.0.0-alpha4 1,341 5/1/2020
9.0.0-alpha3 1,473 5/1/2020
9.0.0-alpha2 1,430 3/14/2020
9.0.0-alpha1 1,762 1/26/2020
8.99.3 3,562 8/15/2020
8.99.3-debug 1,389 8/15/2020
8.99.2 1,698 7/14/2020
8.99.2-debug 1,341 7/14/2020
8.99.1 2,331 4/11/2020
8.99.1-debug 1,347 4/11/2020
8.99.0 2,367 11/27/2019
8.99.0-debug 1,346 11/27/2019
8.9.1 3,542 11/5/2019
8.9.1-debug 1,335 11/5/2019
8.9.0 2,078 9/7/2019
8.9.0-debug 1,532 9/7/2019
8.8.1 2,836 7/28/2019
8.8.1-debug 1,512 7/28/2019
8.8.0 2,213 7/27/2019
8.8.0-debug 1,455 7/27/2019
8.7.1 1,826 6/22/2019
8.7.1-debug 1,510 6/22/2019
8.7.0 1,695 6/22/2019
8.7.0-debug 1,533 6/22/2019
8.6.0 1,948 4/14/2019
8.6.0-debug 1,536 4/14/2019
8.5.0 1,863 4/2/2019
8.5.0-debug 1,563 4/2/2019
8.4.1 1,812 3/19/2019
8.4.1-debug 1,595 3/19/2019
8.4.0 1,680 3/17/2019
8.4.0-debug 1,527 3/17/2019
8.3.0 1,780 3/10/2019
8.3.0-debug 1,524 3/10/2019
8.2.0 1,818 3/2/2019
8.2.0-debug 1,600 3/2/2019
8.1.0 1,782 2/28/2019
8.1.0-debug 1,525 2/28/2019
8.0.0 1,863 2/24/2019
8.0.0-pre5 1,588 2/19/2019
8.0.0-pre4 1,605 1/31/2019
8.0.0-pre2 1,651 12/30/2018
8.0.0-pre1 1,616 12/30/2018
7.3.0 1,936 12/29/2018
7.2.0 2,026 11/20/2018
7.1.0 2,062 10/19/2018
7.0.4 2,015 9/8/2018
7.0.3 1,872 9/8/2018
7.0.2 2,211 8/31/2018
7.0.0 1,985 8/29/2018
7.0.0-pre1 1,711 8/22/2018
6.5.0 2,170 6/12/2018
6.4.11 2,218 4/13/2018
6.4.11-pre1 2,026 4/6/2018
6.4.10 2,185 3/18/2018
6.4.9 2,138 3/18/2018
6.4.8 2,105 3/18/2018
6.4.7 2,173 3/16/2018
6.4.6 2,375 2/14/2018
6.4.5 2,210 2/3/2018
6.4.3 2,175 11/14/2017
6.4.2 2,269 8/11/2017
6.4.1 2,080 8/10/2017
6.4.0 2,168 7/25/2017
6.3.0 2,203 6/9/2017
6.2.2 2,195 5/20/2017
6.2.1 2,294 4/23/2017
6.2.0 2,115 4/22/2017
6.1.4 2,115 4/17/2017
6.1.3 2,812 4/3/2017
6.1.2 2,083 4/1/2017
6.1.1 2,054 4/1/2017
6.1.0 2,067 3/31/2017
6.0.1 2,181 3/19/2017
6.0.0 1,986 3/18/2017

Adds new splashscreens feature.
   Bug fixes related to ControlsConsole and the ListBox control was enhanced.
   Renderers can set Opacity which is used in the final screen draw of the surface.