SadConsole 6.4.9
See the version list below for details.
dotnet add package SadConsole --version 6.4.9
NuGet\Install-Package SadConsole -Version 6.4.9
<PackageReference Include="SadConsole" Version="6.4.9" />
paket add SadConsole --version 6.4.9
#r "nuget: SadConsole, 6.4.9"
// Install SadConsole as a Cake Addin
#addin nuget:?package=SadConsole&version=6.4.9
// Install SadConsole as a Cake Tool
#tool nuget:?package=SadConsole&version=6.4.9
A MonoGame library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net is compatible. |
Universal Windows Platform | uap10 is compatible. |
This package has no dependencies.
NuGet packages (8)
Showing the top 5 NuGet packages that depend on SadConsole:
Package | Downloads |
---|---|
SadCanvas
A canvas class that works with SadConsole and MonoGame host. |
|
SadConsole.Extended
A library of common classes that extend SadConsole with new controls, windows, and more. |
|
SadConsole.Host.MonoGame
A graphics hosting library for SadConsole that targets MonoGame. |
|
SadConsole.Host.SFML
A graphics hosting library for SadConsole that targets SFML. |
|
SadConsole.GoRogueHelpers
A helper library for SadConsole games built with GoRogue. |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on SadConsole:
Repository | Stars |
---|---|
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
|
Version | Downloads | Last updated | |
---|---|---|---|
10.4.0 | 191 | 3/31/2024 | |
10.4.0-debug | 115 | 3/31/2024 | |
10.0.3 | 278 | 3/14/2024 | |
10.0.3-debug | 172 | 3/14/2024 | |
10.0.2 | 1,410 | 11/10/2023 | |
10.0.2-debug | 809 | 11/10/2023 | |
10.0.1 | 701 | 11/10/2023 | |
10.0.1-debug | 672 | 11/10/2023 | |
10.0.0 | 1,388 | 10/29/2023 | |
10.0.0-debug | 906 | 10/29/2023 | |
10.0.0-beta3-debug | 1,019 | 10/14/2023 | |
10.0.0-beta3 | 963 | 10/14/2023 | |
10.0.0-beta2-debug | 968 | 10/11/2023 | |
10.0.0-beta2 | 983 | 10/11/2023 | |
10.0.0-beta1-debug | 994 | 10/11/2023 | |
10.0.0-beta1 | 1,014 | 10/11/2023 | |
10.0.0-alpha4-debug | 1,287 | 8/26/2023 | |
10.0.0-alpha4 | 1,215 | 8/26/2023 | |
10.0.0-alpha3-debug | 1,141 | 8/26/2023 | |
10.0.0-alpha3 | 1,152 | 8/26/2023 | |
10.0.0-alpha2-debug | 1,514 | 6/18/2023 | |
10.0.0-alpha2 | 1,296 | 6/18/2023 | |
10.0.0-alpha1-debug | 1,401 | 6/4/2023 | |
9.2.2 | 4,776 | 1/22/2022 | |
9.2.2-debug | 1,135 | 1/22/2022 | |
9.2.1 | 2,327 | 1/4/2022 | |
9.2.0 | 3,135 | 12/31/2021 | |
9.2.0-debug | 1,046 | 12/31/2021 | |
9.1.1 | 5,007 | 8/7/2021 | |
9.1.1-debug | 1,231 | 8/7/2021 | |
9.1.0 | 1,981 | 7/6/2021 | |
9.1.0-debug | 1,222 | 7/6/2021 | |
9.0.0 | 4,359 | 6/6/2021 | |
9.0.0-debug | 1,203 | 6/6/2021 | |
9.0.0-beta4 | 1,838 | 1/15/2021 | |
9.0.0-beta3 | 1,953 | 12/19/2020 | |
9.0.0-beta2 | 1,481 | 10/9/2020 | |
9.0.0-beta1 | 1,601 | 8/1/2020 | |
9.0.0-alpha9 | 1,617 | 7/25/2020 | |
9.0.0-alpha8 | 1,362 | 7/13/2020 | |
9.0.0-alpha7 | 1,611 | 7/11/2020 | |
9.0.0-alpha6 | 1,672 | 5/28/2020 | |
9.0.0-alpha5 | 1,480 | 5/26/2020 | |
9.0.0-alpha4 | 1,369 | 5/1/2020 | |
9.0.0-alpha3 | 1,506 | 5/1/2020 | |
9.0.0-alpha2 | 1,460 | 3/14/2020 | |
9.0.0-alpha1 | 1,791 | 1/26/2020 | |
8.99.3 | 3,593 | 8/15/2020 | |
8.99.3-debug | 1,416 | 8/15/2020 | |
8.99.2 | 1,728 | 7/14/2020 | |
8.99.2-debug | 1,366 | 7/14/2020 | |
8.99.1 | 2,357 | 4/11/2020 | |
8.99.1-debug | 1,377 | 4/11/2020 | |
8.99.0 | 2,393 | 11/27/2019 | |
8.99.0-debug | 1,372 | 11/27/2019 | |
8.9.1 | 3,609 | 11/5/2019 | |
8.9.1-debug | 1,361 | 11/5/2019 | |
8.9.0 | 2,107 | 9/7/2019 | |
8.9.0-debug | 1,557 | 9/7/2019 | |
8.8.1 | 2,887 | 7/28/2019 | |
8.8.1-debug | 1,537 | 7/28/2019 | |
8.8.0 | 2,253 | 7/27/2019 | |
8.8.0-debug | 1,482 | 7/27/2019 | |
8.7.1 | 1,857 | 6/22/2019 | |
8.7.1-debug | 1,536 | 6/22/2019 | |
8.7.0 | 1,722 | 6/22/2019 | |
8.7.0-debug | 1,558 | 6/22/2019 | |
8.6.0 | 1,977 | 4/14/2019 | |
8.6.0-debug | 1,564 | 4/14/2019 | |
8.5.0 | 1,886 | 4/2/2019 | |
8.5.0-debug | 1,590 | 4/2/2019 | |
8.4.1 | 1,842 | 3/19/2019 | |
8.4.1-debug | 1,626 | 3/19/2019 | |
8.4.0 | 1,708 | 3/17/2019 | |
8.4.0-debug | 1,558 | 3/17/2019 | |
8.3.0 | 1,804 | 3/10/2019 | |
8.3.0-debug | 1,551 | 3/10/2019 | |
8.2.0 | 1,848 | 3/2/2019 | |
8.2.0-debug | 1,625 | 3/2/2019 | |
8.1.0 | 1,810 | 2/28/2019 | |
8.1.0-debug | 1,547 | 2/28/2019 | |
8.0.0 | 1,891 | 2/24/2019 | |
8.0.0-pre5 | 1,610 | 2/19/2019 | |
8.0.0-pre4 | 1,634 | 1/31/2019 | |
8.0.0-pre2 | 1,676 | 12/30/2018 | |
8.0.0-pre1 | 1,643 | 12/30/2018 | |
7.3.0 | 1,967 | 12/29/2018 | |
7.2.0 | 2,048 | 11/20/2018 | |
7.1.0 | 2,087 | 10/19/2018 | |
7.0.4 | 2,039 | 9/8/2018 | |
7.0.3 | 1,903 | 9/8/2018 | |
7.0.2 | 2,238 | 8/31/2018 | |
7.0.0 | 2,016 | 8/29/2018 | |
7.0.0-pre1 | 1,725 | 8/22/2018 | |
6.5.0 | 2,201 | 6/12/2018 | |
6.4.11 | 2,253 | 4/13/2018 | |
6.4.11-pre1 | 2,051 | 4/6/2018 | |
6.4.10 | 2,214 | 3/18/2018 | |
6.4.9 | 2,165 | 3/18/2018 | |
6.4.8 | 2,133 | 3/18/2018 | |
6.4.7 | 2,198 | 3/16/2018 | |
6.4.6 | 2,407 | 2/14/2018 | |
6.4.5 | 2,223 | 2/3/2018 | |
6.4.3 | 2,205 | 11/14/2017 | |
6.4.2 | 2,293 | 8/11/2017 | |
6.4.1 | 2,110 | 8/10/2017 | |
6.4.0 | 2,196 | 7/25/2017 | |
6.3.0 | 2,215 | 6/9/2017 | |
6.2.2 | 2,219 | 5/20/2017 | |
6.2.1 | 2,326 | 4/23/2017 | |
6.2.0 | 2,141 | 4/22/2017 | |
6.1.4 | 2,145 | 4/17/2017 | |
6.1.3 | 2,840 | 4/3/2017 | |
6.1.2 | 2,109 | 4/1/2017 | |
6.1.1 | 2,074 | 4/1/2017 | |
6.1.0 | 2,092 | 3/31/2017 | |
6.0.1 | 2,208 | 3/19/2017 | |
6.0.0 | 2,018 | 3/18/2017 |
- Added new Palette and Timer classes.
- Added extension method to ColorGradient that returns a Color[] based on the stops.
- Fixed a bug in InputBox that happened when you clicked twice on the control. Thanks arxae and naknode!
- Fixed effect manager remove methods.
- Fixed mouse processing other consoles after it was found over the top-most
- Created a LayeredSurface.Load single param overload to block accidentally calling BasicSurface.Load
- MouseHandler for a Console has changed. If it assigned, the normal mouse processing logic will no longer run.
- Fixed rendering problem with consoles created after initialization. (thanks kingvitamin103)
## 6.4.5
- Added SadConsole.GameHelpers.Directions class and helpers.
- SurfaceEditor now supports basic shape functions. Easier to draw shapes than previous model. (Line only supported for now, more to come)
- Lines can be auto connected through static SurfaceEditor.ConnectLines method.
- Promoted a bunch of private members for the Window class to protected.
- Window title row can be positioned by the class now. Use the protected titleLocationY variable.
- ListBox.HideBorder instantly redraws instead of waiting for a `IsDirty` flag.
## 6.4.6
- Fixed logic for TabStop with ControlsConsole. It was stopping a focused control from being tabbed off of, not stopping a control from being tabbed to.
- Keyboard input was reversing '[' with '{' and ']' with '}'
- Controls now refresh when you change the theme with Control.Theme = variable.
## 6.4.7
- Fixed keyboard problem with selection button.
- Font class now has a link back to the FontMaster instance.
- Added SadConsole.Settings.GraphicsProfile for monogame hidef vs reach.
- Added a Mouse.Clear to clear state (like keyboard has)
- Game has a OnDestroy callback now for when the game starts to shut down.
- VirtualCursor bugs fixed. Also supports print effects again.
- DrawString instruction uses a VirtualCursor all the time (.Cursor property) to fix issues with printing. (thanks vga256)
- VirtualCursor uses the solid square character as default now instead of underscore.
- FontMaster caches Font objects created with GetFont. The same instance is passed around now instead of a new one.
- Fade effect has UseCellDestinationReverse to reverse the logic of the of using the back/fore cell color.
## 6.4.8
- Added Settings.WindowMinimumSize.
## 6.4.9
- Added WindowResized event to the Game class.
- Added some new color extension methods (clear channel, alpha only).