A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
New features:
* Map and cell classes now have generic versions that are easier to inherit from.
* Weighted pool class...
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RLNET is a lightweight API to help quickly create tile-based games for .NET. RLNET provides a console output, swappable colors, true color sprites, keyboard and mouse inputs.
RLNET uses OpenTK
A library containing tools to run C# scripts on DefaultEcs entities or their components - this can be useful to implement data-driven games with external interaction scripts
FloodSpill is a fast multi-purpose flood-fill algorithm for C#. It lets you run a flood in two-dimensional space, configure it with your own conditions and callbacks and choose between FIFO, LIFO or priority-based order for processing positions. Includes possibility of performing scanline-fill for...
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