SadConsole 6.1.4

Suggested Alternatives

SadConsole 8.99.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole --version 6.1.4
NuGet\Install-Package SadConsole -Version 6.1.4
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole" Version="6.1.4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 6.1.4
#r "nuget: SadConsole, 6.1.4"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole as a Cake Addin
#addin nuget:?package=SadConsole&version=6.1.4

// Install SadConsole as a Cake Tool
#tool nuget:?package=SadConsole&version=6.1.4

A MonoGame library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Universal Windows Platform uap10 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (8)

Showing the top 5 NuGet packages that depend on SadConsole:

Package Downloads
SadCanvas

A canvas class that works with SadConsole and MonoGame host.

SadConsole.Extended

A library of common classes that extend SadConsole with new controls, windows, and more.

SadConsole.Host.MonoGame

A graphics hosting library for SadConsole that targets MonoGame.

SadConsole.Host.SFML

A graphics hosting library for SadConsole that targets SFML.

SadConsole.GoRogueHelpers

A helper library for SadConsole games built with GoRogue.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
10.4.0 265 3/31/2024
10.4.0-debug 143 3/31/2024
10.0.3 313 3/14/2024
10.0.3-debug 200 3/14/2024
10.0.2 1,434 11/10/2023
10.0.2-debug 831 11/10/2023
10.0.1 717 11/10/2023
10.0.1-debug 687 11/10/2023
10.0.0 1,456 10/29/2023
10.0.0-debug 939 10/29/2023
10.0.0-beta3-debug 1,049 10/14/2023
10.0.0-beta3 988 10/14/2023
10.0.0-beta2-debug 999 10/11/2023
10.0.0-beta2 1,013 10/11/2023
10.0.0-beta1-debug 1,025 10/11/2023
10.0.0-beta1 1,041 10/11/2023
10.0.0-alpha4-debug 1,317 8/26/2023
10.0.0-alpha4 1,245 8/26/2023
10.0.0-alpha3-debug 1,168 8/26/2023
10.0.0-alpha3 1,182 8/26/2023
10.0.0-alpha2-debug 1,546 6/18/2023
10.0.0-alpha2 1,330 6/18/2023
10.0.0-alpha1-debug 1,433 6/4/2023
9.2.2 4,793 1/22/2022
9.2.2-debug 1,144 1/22/2022
9.2.1 2,373 1/4/2022
9.2.0 3,200 12/31/2021
9.2.0-debug 1,059 12/31/2021
9.1.1 5,091 8/7/2021
9.1.1-debug 1,240 8/7/2021
9.1.0 2,022 7/6/2021
9.1.0-debug 1,234 7/6/2021
9.0.0 4,456 6/6/2021
9.0.0-debug 1,212 6/6/2021
9.0.0-beta4 1,885 1/15/2021
9.0.0-beta3 1,993 12/19/2020
9.0.0-beta2 1,516 10/9/2020
9.0.0-beta1 1,637 8/1/2020
9.0.0-alpha9 1,653 7/25/2020
9.0.0-alpha8 1,362 7/13/2020
9.0.0-alpha7 1,665 7/11/2020
9.0.0-alpha6 1,707 5/28/2020
9.0.0-alpha5 1,508 5/26/2020
9.0.0-alpha4 1,384 5/1/2020
9.0.0-alpha3 1,544 5/1/2020
9.0.0-alpha2 1,473 3/14/2020
9.0.0-alpha1 1,825 1/26/2020
8.99.3 3,626 8/15/2020
8.99.3-debug 1,426 8/15/2020
8.99.2 1,743 7/14/2020
8.99.2-debug 1,381 7/14/2020
8.99.1 2,368 4/11/2020
8.99.1-debug 1,388 4/11/2020
8.99.0 2,407 11/27/2019
8.99.0-debug 1,386 11/27/2019
8.9.1 3,737 11/5/2019
8.9.1-debug 1,375 11/5/2019
8.9.0 2,121 9/7/2019
8.9.0-debug 1,571 9/7/2019
8.8.1 2,957 7/28/2019
8.8.1-debug 1,552 7/28/2019
8.8.0 2,306 7/27/2019
8.8.0-debug 1,497 7/27/2019
8.7.1 1,873 6/22/2019
8.7.1-debug 1,552 6/22/2019
8.7.0 1,732 6/22/2019
8.7.0-debug 1,573 6/22/2019
8.6.0 1,993 4/14/2019
8.6.0-debug 1,579 4/14/2019
8.5.0 1,900 4/2/2019
8.5.0-debug 1,605 4/2/2019
8.4.1 1,858 3/19/2019
8.4.1-debug 1,638 3/19/2019
8.4.0 1,725 3/17/2019
8.4.0-debug 1,574 3/17/2019
8.3.0 1,819 3/10/2019
8.3.0-debug 1,567 3/10/2019
8.2.0 1,861 3/2/2019
8.2.0-debug 1,640 3/2/2019
8.1.0 1,823 2/28/2019
8.1.0-debug 1,563 2/28/2019
8.0.0 1,907 2/24/2019
8.0.0-pre5 1,610 2/19/2019
8.0.0-pre4 1,649 1/31/2019
8.0.0-pre2 1,692 12/30/2018
8.0.0-pre1 1,658 12/30/2018
7.3.0 1,980 12/29/2018
7.2.0 2,062 11/20/2018
7.1.0 2,105 10/19/2018
7.0.4 2,054 9/8/2018
7.0.3 1,919 9/8/2018
7.0.2 2,248 8/31/2018
7.0.0 2,028 8/29/2018
7.0.0-pre1 1,740 8/22/2018
6.5.0 2,216 6/12/2018
6.4.11 2,263 4/13/2018
6.4.11-pre1 2,066 4/6/2018
6.4.10 2,227 3/18/2018
6.4.9 2,179 3/18/2018
6.4.8 2,147 3/18/2018
6.4.7 2,214 3/16/2018
6.4.6 2,423 2/14/2018
6.4.5 2,237 2/3/2018
6.4.3 2,215 11/14/2017
6.4.2 2,309 8/11/2017
6.4.1 2,125 8/10/2017
6.4.0 2,209 7/25/2017
6.3.0 2,229 6/9/2017
6.2.2 2,234 5/20/2017
6.2.1 2,341 4/23/2017
6.2.0 2,157 4/22/2017
6.1.4 2,155 4/17/2017
6.1.3 2,850 4/3/2017
6.1.2 2,124 4/1/2017
6.1.1 2,090 4/1/2017
6.1.0 2,103 3/31/2017
6.0.1 2,224 3/19/2017
6.0.0 2,032 3/18/2017

- Shapes were not marking the surface as dirty.
     - Fixed bug in listbox when parent console used a render view.
     - A window did not calculate positioning of children.
     - Layered surface has RenderArea parameter for constructor now.
     - GameObject had a bug that prevented deserialization.