sdl2.nuget
2.30.2
See the version list below for details.
dotnet add package sdl2.nuget --version 2.30.2
NuGet\Install-Package sdl2.nuget -Version 2.30.2
<PackageReference Include="sdl2.nuget" Version="2.30.2" />
paket add sdl2.nuget --version 2.30.2
#r "nuget: sdl2.nuget, 2.30.2"
// Install sdl2.nuget as a Cake Addin #addin nuget:?package=sdl2.nuget&version=2.30.2 // Install sdl2.nuget as a Cake Tool #tool nuget:?package=sdl2.nuget&version=2.30.2
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code.
SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
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Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget
Product | Versions Compatible and additional computed target framework versions. |
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native | native is compatible. |
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- sdl2.nuget.redist (>= 2.30.2)
NuGet packages (6)
Showing the top 5 NuGet packages that depend on sdl2.nuget:
Package | Downloads |
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sdl2_ttf.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
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sdl2_image.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
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sdl2_mixer.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
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Dina.Framework
Dina is a framework in SDL2/C++ inspired by Love2D and MonoGame. |
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sdl2_net.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on sdl2.nuget:
Repository | Stars |
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cspspemu/cspspemu
C# PSP Emulator (.NET Core 3.1)
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Version | Downloads | Last updated |
---|---|---|
2.30.9 | 70 | 11/7/2024 |
2.30.8 | 780 | 10/12/2024 |
2.30.7 | 696 | 9/1/2024 |
2.30.6 | 95 | 9/1/2024 |
2.30.5 | 108 | 9/1/2024 |
2.30.4 | 97 | 9/1/2024 |
2.30.3 | 1,313 | 6/8/2024 |
2.30.2 | 1,985 | 4/6/2024 |
2.30.1 | 350 | 4/6/2024 |
2.30.0 | 2,940 | 2/5/2024 |
2.29.2-prerelease | 1,775 | 1/23/2024 |
2.28.5 | 20,346 | 11/11/2023 |
2.28.4 | 7,150 | 10/11/2023 |
2.28.3 | 4,155 | 9/4/2023 |
2.28.2 | 4,438 | 8/5/2023 |
2.28.1 | 4,567 | 7/1/2023 |
2.28.0 | 3,933 | 6/28/2023 |
2.26.5 | 5,288 | 4/9/2023 |
2.26.4 | 4,073 | 3/23/2023 |
2.26.3 | 4,896 | 2/22/2023 |
2.26.2 | 4,096 | 2/1/2023 |
2.26.1 | 27,592 | 12/6/2022 |
2.26.0 | 3,624 | 12/6/2022 |
2.24.2 | 4,674 | 11/8/2022 |
2.24.1 | 4,257 | 11/8/2022 |
2.24.0 | 4,265 | 11/8/2022 |
2.0.22 | 5,794 | 4/27/2022 |
2.0.20 | 53,740 | 1/16/2022 |
2.0.18 | 5,875 | 12/7/2021 |
2.0.16 | 9,503 | 8/19/2021 |
2.0.14 | 19,620 | 1/4/2021 |
2.0.12 | 11,367 | 4/6/2020 |
2.0.10 | 13,100 | 7/30/2019 |
2.0.9 | 15,997 | 11/9/2018 |
2.0.8.2 | 7,519 | 9/22/2018 |
2.0.8.1 | 6,398 | 9/20/2018 |
2.0.8 | 11,676 | 8/3/2018 |
This is a stable bugfix release, with the following changes:
* Fixed performance regression initializing controllers on Linux
* Added support for the 6-button SEGA Mega Drive Control Pad for Nintendo Online
* Added support for the MadCatz Saitek Side Panel Control Deck
* Added support for the Hori Fighting Stick EX2
* Added support for the Yawman Arrow flightstick
* Added a gamepad mapping for the Defender Joystick Cobra R4
* Fixed the gamepad mapping for the Sanwa Supply JY-P76USV controller
* Poll for the initial controller state when using DirectInput
* Allow using SDL_RWFromFile() with named pipes