Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code.
SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
Source code of this package and build script are available on https://github.com/xapdkop/sdl2-nuget
Install-Package sdl2_ttf.nuget -Version 2.0.15
dotnet add package sdl2_ttf.nuget --version 2.0.15
<PackageReference Include="sdl2_ttf.nuget" Version="2.0.15" />
paket add sdl2_ttf.nuget --version 2.0.15
#r "nuget: sdl2_ttf.nuget, 2.0.15"
// Install sdl2_ttf.nuget as a Cake Addin #addin nuget:?package=sdl2_ttf.nuget&version=2.0.15 // Install sdl2_ttf.nuget as a Cake Tool #tool nuget:?package=sdl2_ttf.nuget&version=2.0.15
Look at the official SDL website https://libsdl.org/
This package is not used by any NuGet packages.
This package is not used by any popular GitHub repositories.