MonoGameStateMachine 1.0.9

There is a newer version of this package available.
See the version list below for details.
dotnet add package MonoGameStateMachine --version 1.0.9
NuGet\Install-Package MonoGameStateMachine -Version 1.0.9
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGameStateMachine" Version="1.0.9" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGameStateMachine --version 1.0.9
#r "nuget: MonoGameStateMachine, 1.0.9"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGameStateMachine as a Cake Addin
#addin nuget:?package=MonoGameStateMachine&version=1.0.9

// Install MonoGameStateMachine as a Cake Tool
#tool nuget:?package=MonoGameStateMachine&version=1.0.9

Build complex machines holding the state of your game components using an intuitive fluent DSL.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated 1,150 2/13/2018 945 1/27/2018 981 1/19/2018
1.0.9 884 11/4/2017 902 9/20/2017
1.0.2 892 9/9/2017