MonoGameStateMachine 1.0.9
Build complex machines holding the state of your game components using an intuitive fluent DSL.
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
Install-Package MonoGameStateMachine -Version 1.0.9
dotnet add package MonoGameStateMachine --version 1.0.9
<PackageReference Include="MonoGameStateMachine" Version="1.0.9" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGameStateMachine --version 1.0.9
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGameStateMachine, 1.0.9"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGameStateMachine as a Cake Addin
#addin nuget:?package=MonoGameStateMachine&version=1.0.9
// Install MonoGameStateMachine as a Cake Tool
#tool nuget:?package=MonoGameStateMachine&version=1.0.9
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Dependencies
-
- MonoGame.Framework.Portable (>= 3.6.0.1625)
- StateMachine (>= 1.1.1.3)
Used By
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.