Automatically creates a NuGet package from your project each time it builds. The NuGet package is placed in the project's output directory.
If you want to use a .nuspec file, place it in the same directory as the project's project file (e.g. .csproj, .vbproj, .fsproj).
This adds a PostBuildScripts...
This project implements a Finite-State-Machine (FSM) as a PCL (portable class library) designed to be used in games.
Furthermore it implements even a Stack-Based-FSM (SBFSM). So you may tell it to 'continue with the last state before the active one'.
You describe your FSM using a nice and well...
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[DEPRECATED] This library is deprecated. Please use the normal StateMachine instead which is fully tested and being actively maintained. https://www.nuget.org/packages/StateMachine/
This project implements a Finite-State-Machine (FSM) designed to be used in games.
Furthermore it implements...