Silk.NET.OpenAL
1.3.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.OpenAL --version 1.3.0
NuGet\Install-Package Silk.NET.OpenAL -Version 1.3.0
<PackageReference Include="Silk.NET.OpenAL" Version="1.3.0" />
<PackageVersion Include="Silk.NET.OpenAL" Version="1.3.0" />
<PackageReference Include="Silk.NET.OpenAL" />
paket add Silk.NET.OpenAL --version 1.3.0
#r "nuget: Silk.NET.OpenAL, 1.3.0"
#addin nuget:?package=Silk.NET.OpenAL&version=1.3.0
#tool nuget:?package=Silk.NET.OpenAL&version=1.3.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Silk.NET.Core (>= 1.3.0)
- System.Buffers (>= 4.5.0)
- System.Numerics.Vectors (>= 4.5.0)
NuGet packages (18)
Showing the top 5 NuGet packages that depend on Silk.NET.OpenAL:
Package | Downloads |
---|---|
Silk.NET
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
Jypeli.NET
Jypeli is a simple C# game programming library built on top of .NET and Silk.NET. It is used as a tool for teaching programming in the University of Jyväskylä. |
|
Silk.NET.OpenAL.Extensions.EXT
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
Silk.NET.OpenAL.Extensions.Enumeration
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
Silk.NET.OpenAL.Extensions.Creative
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
GitHub repositories (5)
Showing the top 5 popular GitHub repositories that depend on Silk.NET.OpenAL:
Repository | Stars |
---|---|
TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
|
|
ProwlEngine/Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
|
|
Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
|
|
Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
|
|
sinshu/meltysynth
A SoundFont MIDI synthesizer for .NET
|
Version | Downloads | Last Updated |
---|---|---|
2.22.0 | 23,866 | 11/5/2024 |
2.21.0 | 41,626 | 4/23/2024 |
2.20.0 | 18,987 | 12/12/2023 |
2.19.0 | 2,927 | 11/14/2023 |
2.18.0 | 4,529 | 10/21/2023 |
2.17.1 | 17,880 | 4/9/2023 |
2.17.0 | 12,382 | 4/6/2023 |
2.16.0 | 24,744 | 8/2/2022 |
2.15.0 | 12,024 | 4/2/2022 |
2.14.0 | 2,482 | 3/15/2022 |
2.13.0 | 2,722 | 2/6/2022 |
2.12.0 | 6,224 | 1/7/2022 |
2.11.0 | 3,858 | 12/6/2021 |
2.10.1 | 1,504 | 11/10/2021 |
2.10.0 | 1,205 | 11/6/2021 |
2.9.0 | 2,077 | 10/5/2021 |
2.8.0 | 1,828 | 9/4/2021 |
2.7.0 | 1,528 | 8/9/2021 |
2.6.0 | 3,179 | 7/3/2021 |
2.5.0 | 2,803 | 6/8/2021 |
2.4.0 | 1,533 | 5/7/2021 |
2.3.0 | 1,336 | 4/3/2021 |
2.2.0 | 1,345 | 3/6/2021 |
2.1.0 | 1,364 | 2/16/2021 |
2.0.0 | 1,436 | 1/2/2021 |
2.0.0-preview5 | 604 | 12/29/2020 |
2.0.0-preview4 | 708 | 12/8/2020 |
2.0.0-preview3 | 721 | 11/17/2020 |
2.0.0-preview2 | 829 | 8/21/2020 |
2.0.0-preview | 1,346 | 7/15/2020 |
1.9.0 | 1,422 | 12/4/2020 |
1.8.0 | 1,477 | 11/6/2020 |
1.7.0 | 1,467 | 10/2/2020 |
1.6.0 | 1,369 | 9/4/2020 |
1.5.0 | 1,386 | 8/7/2020 |
1.4.0 | 3,106 | 7/3/2020 |
1.3.0 | 1,800 | 6/5/2020 |
1.2.1 | 1,467 | 5/16/2020 |
1.2.0 | 1,507 | 5/1/2020 |
1.1.1 | 1,690 | 4/13/2020 |
1.1.0 | 1,506 | 4/5/2020 |
1.0.1 | 1,538 | 3/17/2020 |
1.0.0 | 1,769 | 3/6/2020 |
1.0.0-preview5 | 823 | 2/18/2020 |
1.0.0-preview4 | 762 | 2/8/2020 |
1.0.0-preview3 | 893 | 11/15/2019 |
1.0.0-preview2 | 655 | 8/10/2019 |
1.0.0-preview | 674 | 8/4/2019 |
Silk.NET June 2020 Update
- FPS stabilization improvements
- Vulkan loader improvements
- Support EGL_NV_stream_consumer_eglimage