Silk.NET.OpenAL
1.0.0-preview5
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.OpenAL --version 1.0.0-preview5
NuGet\Install-Package Silk.NET.OpenAL -Version 1.0.0-preview5
<PackageReference Include="Silk.NET.OpenAL" Version="1.0.0-preview5" />
<PackageVersion Include="Silk.NET.OpenAL" Version="1.0.0-preview5" />
<PackageReference Include="Silk.NET.OpenAL" />
paket add Silk.NET.OpenAL --version 1.0.0-preview5
#r "nuget: Silk.NET.OpenAL, 1.0.0-preview5"
#:package Silk.NET.OpenAL@1.0.0-preview5
#addin nuget:?package=Silk.NET.OpenAL&version=1.0.0-preview5&prerelease
#tool nuget:?package=Silk.NET.OpenAL&version=1.0.0-preview5&prerelease
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, and Vulkan.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Silk.NET.Core (>= 1.0.0-preview5)
- System.Buffers (>= 4.5.0)
- System.Numerics.Vectors (>= 4.5.0)
NuGet packages (18)
Showing the top 5 NuGet packages that depend on Silk.NET.OpenAL:
| Package | Downloads |
|---|---|
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Silk.NET
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
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Jypeli.NET
Jypeli is a simple C# game programming library built on top of .NET and Silk.NET. It is used as a tool for teaching programming in the University of Jyväskylä. |
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Silk.NET.OpenAL.Extensions.EXT
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
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Silk.NET.OpenAL.Extensions.Enumeration
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
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Silk.NET.OpenAL.Extensions.Creative
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
GitHub repositories (6)
Showing the top 6 popular GitHub repositories that depend on Silk.NET.OpenAL:
| Repository | Stars |
|---|---|
|
TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
|
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ProwlEngine/Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
|
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Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
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Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
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sinshu/meltysynth
A SoundFont MIDI synthesizer for .NET
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csinkers/ualbion
A remake of the 1995 RPG Albion (requires data from an install of the original game)
|
| Version | Downloads | Last Updated |
|---|---|---|
| 2.22.0 | 43,398 | 11/5/2024 |
| 2.21.0 | 53,504 | 4/23/2024 |
| 2.20.0 | 20,942 | 12/12/2023 |
| 2.19.0 | 3,562 | 11/14/2023 |
| 2.18.0 | 4,693 | 10/21/2023 |
| 2.17.1 | 19,019 | 4/9/2023 |
| 2.17.0 | 13,267 | 4/6/2023 |
| 2.16.0 | 25,825 | 8/2/2022 |
| 2.15.0 | 12,416 | 4/2/2022 |
| 2.14.0 | 2,645 | 3/15/2022 |
| 2.13.0 | 2,903 | 2/6/2022 |
| 2.12.0 | 6,527 | 1/7/2022 |
| 2.11.0 | 4,118 | 12/6/2021 |
| 2.10.1 | 1,685 | 11/10/2021 |
| 2.10.0 | 1,359 | 11/6/2021 |
| 2.9.0 | 2,239 | 10/5/2021 |
| 2.8.0 | 2,000 | 9/4/2021 |
| 2.7.0 | 1,694 | 8/9/2021 |
| 2.6.0 | 3,395 | 7/3/2021 |
| 2.5.0 | 3,007 | 6/8/2021 |
| 2.4.0 | 1,675 | 5/7/2021 |
| 2.3.0 | 1,494 | 4/3/2021 |
| 2.2.0 | 1,501 | 3/6/2021 |
| 2.1.0 | 1,550 | 2/16/2021 |
| 2.0.0 | 1,616 | 1/2/2021 |
| 2.0.0-preview5 | 757 | 12/29/2020 |
| 2.0.0-preview4 | 883 | 12/8/2020 |
| 2.0.0-preview3 | 898 | 11/17/2020 |
| 2.0.0-preview2 | 965 | 8/21/2020 |
| 2.0.0-preview | 1,538 | 7/15/2020 |
| 1.9.0 | 1,576 | 12/4/2020 |
| 1.8.0 | 1,619 | 11/6/2020 |
| 1.7.0 | 1,661 | 10/2/2020 |
| 1.6.0 | 1,522 | 9/4/2020 |
| 1.5.0 | 1,564 | 8/7/2020 |
| 1.4.0 | 3,260 | 7/3/2020 |
| 1.3.0 | 1,989 | 6/5/2020 |
| 1.2.1 | 1,632 | 5/16/2020 |
| 1.2.0 | 1,648 | 5/1/2020 |
| 1.1.1 | 1,876 | 4/13/2020 |
| 1.1.0 | 1,660 | 4/5/2020 |
| 1.0.1 | 1,694 | 3/17/2020 |
| 1.0.0 | 1,971 | 3/6/2020 |
| 1.0.0-preview5 | 997 | 2/18/2020 |
| 1.0.0-preview4 | 899 | 2/8/2020 |
| 1.0.0-preview3 | 1,033 | 11/15/2019 |
| 1.0.0-preview2 | 781 | 8/10/2019 |
| 1.0.0-preview | 784 | 8/4/2019 |
Silk.NET 1.0 Preview 5
- Added cursor modes
- Added EGL bindings (no windowing backend yet)
- Rewrite the overload system, hopefully resulting in overloads that make sense.
- Miscellaenous Silk.NET.Core improvements
- Updated to SuperInvoke 1.0.3, encompassing a lot of bug fixes.
- Updated to GLFW 3.3.2, encompassing a lot of bug fixes.
- Fix an infinite loop in OpenAL's GetStringList methods
- Other bug fixes
As a result of the new overload system, some work may be required to migrate to Preivew 5 from an earlier
preview.