SadConsole.Host.SFML 9.0.1-debug

This is a prerelease version of SadConsole.Host.SFML.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole.Host.SFML --version 9.0.1-debug
                    
NuGet\Install-Package SadConsole.Host.SFML -Version 9.0.1-debug
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole.Host.SFML" Version="9.0.1-debug" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SadConsole.Host.SFML" Version="9.0.1-debug" />
                    
Directory.Packages.props
<PackageReference Include="SadConsole.Host.SFML" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SadConsole.Host.SFML --version 9.0.1-debug
                    
#r "nuget: SadConsole.Host.SFML, 9.0.1-debug"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SadConsole.Host.SFML@9.0.1-debug
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SadConsole.Host.SFML&version=9.0.1-debug&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=SadConsole.Host.SFML&version=9.0.1-debug&prerelease
                    
Install as a Cake Tool

A graphics hosting library for SadConsole. Targets SFML and .NET Standard 2.1.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole.Host.SFML:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
Version Downloads Last Updated
10.6.0 118 8/9/2025
10.6.0-debug 93 8/9/2025
10.5.0 319 12/7/2024
10.5.0-debug 105 12/7/2024
10.4.1 248 6/13/2024
10.4.1-debug 128 6/13/2024
10.4.0 222 3/31/2024
10.4.0-debug 157 3/31/2024
10.0.3 238 3/14/2024
10.0.3-debug 168 3/14/2024
10.0.0 465 10/29/2023
10.0.0-debug 174 10/29/2023
10.0.0-beta3-debug 198 10/14/2023
10.0.0-beta3 198 10/14/2023
10.0.0-beta2-debug 208 10/11/2023
10.0.0-beta2 180 10/11/2023
10.0.0-beta1-debug 229 10/11/2023
10.0.0-beta1 213 10/11/2023
10.0.0-alpha4-debug 254 8/26/2023
10.0.0-alpha4 237 8/26/2023
10.0.0-alpha3-debug 230 8/26/2023
10.0.0-alpha3 237 8/26/2023
10.0.0-alpha2-debug 258 6/18/2023
10.0.0-alpha2 228 6/18/2023
10.0.0-alpha1-debug 243 6/4/2023
9.2.1 998 1/5/2022
9.2.0 426 12/31/2021
9.2.0-debug 307 12/31/2021
9.1.1 1,009 8/7/2021
9.1.1-debug 375 8/7/2021
9.1.0 512 7/6/2021
9.1.0-debug 346 7/6/2021
9.0.1 634 6/6/2021
9.0.1-debug 445 6/6/2021
9.0.0 565 6/6/2021
9.0.0-debug 446 6/6/2021
9.0.0-beta4 399 1/15/2021
9.0.0-beta3 548 12/19/2020
9.0.0-beta2 414 10/9/2020
9.0.0-beta1 532 8/1/2020
9.0.0-alpha9 583 7/25/2020
9.0.0-alpha8 434 7/13/2020
9.0.0-alpha7 455 7/11/2020
9.0.0-alpha6 597 5/28/2020
9.0.0-alpha5 468 5/26/2020
9.0.0-alpha3 483 5/1/2020
9.0.0-alpha2 502 1/28/2020
9.0.0-alpha1 577 1/26/2020

Adjusted rendering system yet again.