RestfulFirebase 2.0.0-prerelease.24

This is a prerelease version of RestfulFirebase.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package RestfulFirebase --version 2.0.0-prerelease.24                
NuGet\Install-Package RestfulFirebase -Version 2.0.0-prerelease.24                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RestfulFirebase" Version="2.0.0-prerelease.24" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add RestfulFirebase --version 2.0.0-prerelease.24                
#r "nuget: RestfulFirebase, 2.0.0-prerelease.24"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install RestfulFirebase as a Cake Addin
#addin nuget:?package=RestfulFirebase&version=2.0.0-prerelease.24&prerelease

// Install RestfulFirebase as a Cake Tool
#tool nuget:?package=RestfulFirebase&version=2.0.0-prerelease.24&prerelease                

RestfulFirebase

Firebase REST API wrapper with streaming API wired with MVVM observers.

NuGets

Name Info
RestfulFirebase NuGet

Installation

// Install release version
Install-Package RestfulFirebase

// Install pre-release version
Install-Package RestfulFirebase -pre

Supported frameworks

.NET Standard 2.0 - see https://github.com/dotnet/standard/blob/master/docs/versions.md for compatibility matrix

Get Started

  • All firebase observable events are executed on the thread that is used to create the object instance. To use in UI safe updates, create the firebase object instances at the UI thread or manually configure the ISyncObject.SyncOperation to use UI thread.
  • If ILocalDatabase is provided and implemented with a specific device database persistency implementation, app authentication and the database will be persisted even if the app closes and reopens.

Usage

App Module Sample

using RestfulFirebase;

namespace YourNamespace
{
    public static class Program
    {
        private static FirebaseConfig config;
        private static RestfulFirebaseApp app;
        
        public static void Main(string[] args)
        {
            config = new FirebaseConfig("<Your project ID>", "<Your API key>")
            {
                LocalDatabase = "<Your implementation of RestfulFirebase.Local.ILocalDatabase>" // For optional offline persistency 
            };
            app = new RestfulFirebaseApp(config);
        }
    }
}

Authentication

using RestfulFirebase;

namespace YourNamespace
{
    public static class Program
    {
        public static async void Authenticate()
        {
            await app.Auth.SignInWithEmailAndPassword("t@st.com", "123123");
        }
    }
}

Realtime

The RealtimeWire holds a database subscription for real-time online and local data updates; Also manages offline persistency and caching for the specified reference node. Persistent data from the app launch will continue to sync if its real-time node or its parent`s real-time node is created and started.

FirebaseObject Sample
using RestfulFirebase.RealtimeDatabase.Models;

namespace YourNamespace
{
    public class Dinosaur : FirebaseObject
    {
        public string Name
        {
            get => GetFirebasePropertyWithKey("name", () => "Default name");
            set => SetFirebasePropertyWithKey(value, "name");
        }
        
        public string? Family
        {
            get => GetFirebasePropertyWithKey<string>("family");
            set => SetFirebasePropertyWithKey(value, "family");
        }

        // Uses its property name for firebase key.
        public int Height
        {
            get => GetFirebaseProperty<int>();
            set => SetFirebaseProperty(value);
        }
    }
}
Subscribe

Predefined model values will be overwritten by the database values.

using System.Threading.Tasks;
using RestfulFirebase;
using RestfulFirebase.RealtimeDatabase.Realtime;

namespace YourNamespace
{
    public static class Program
    {
        public static void Subscribe()
        {
            // Creates new realtime wire for https://some-database.firebaseio.com/users/some-uid/pets/dinosaur
            RealtimeWire userWire = app.RealtimeDatabase
                .Database("<Your realtime database URL (i.e https://some-database.firebase.io)>")
                .Child("users")
                .Child(app.Auth.Session.LocalId) // User UID
                .Child("pets")
                .Child("dinosaur")
                .AsRealtimeWire();

            // Starts to subscribe and listen for the node`s local and online updates
            // Realtime local data persistency and notification starts with this node.
            userWire.Start();

            // Create models
            Dinosaur dinosaur1 = new Dinosaur();
            Dinosaur dinosaur2 = new Dinosaur();
            
            // Subscribes model to the node https://some-database.firebaseio.com/users/some-uid/pets/dinosaur/dino1
            userWire.Child("dino1").PutModel(dinosaur1);
            
            // Subscribes model to the node https://some-database.firebaseio.com/users/some-uid/pets/dinosaur/dino2
            userWire.Child("dino2").PutModel(dinosaur2);

            // "dinosaur1" and "dinosaur1" are now subscribed to each node`s local and online changes.
            // Any preceding changes to "Dinosaur.Name" property will reflect in its database node and vice-versa.
            // Changes will trigger the model`s INotifyPropertyChanged observers.
        }
    }
}
Write and Subscribe

Database values will be overwritten by the predefined model values.

using System.Threading.Tasks;
using RestfulFirebase;
using RestfulFirebase.RealtimeDatabase.Realtime;

namespace YourNamespace
{
    public static class Program
    {
        public static void WriteAndSubscribe()
        {
            // Creates new realtime wire for https://some-database.firebaseio.com/users/some-uid/pets/dinosaur
            RealtimeWire userWire = app.RealtimeDatabase
                .Database("<Your realtime database URL (i.e https://some-database.firebase.io)>")
                .Child("users")
                .Child(app.Auth.Session.LocalId) // User UID
                .Child("pets")
                .Child("dinosaur")
                .AsRealtimeWire();

            // Starts to subscribe and listen for the node`s local and online updates.
            // Realtime local data persistency and notification starts with this node.
            userWire.Start();

            // Create models
            Dinosaur dinosaur1 = new Dinosaur();
            Dinosaur dinosaur2 = new Dinosaur();
            dinosaur1.Name = "Megalosaurus";
            dinosaur2.Name = "T-rex";
            
            // Write and subscribes model to the node https://some-database.firebaseio.com/users/some-uid/pets/dinosaur/dino1
            userWire.Child("dino1").PutModel(dinosaur1);
            
            // Write and subscribes model to the node https://some-database.firebaseio.com/users/some-uid/pets/dinosaur/dino2
            userWire.Child("dino2").PutModel(dinosaur2);

            // "dinosaur1" and "dinosaur1" are now subscribed to each local and online changes.
            // Any preceding changes to "Dinosaur.Name" property will reflect in its database node and vice-versa.
            // Changes will trigger the model`s INotifyPropertyChanged observers.
        }
    }
}
Listen Instance

Creating a listen instance of the existing realtime wire without resubscribing to the node will save you some bandwidth and usage.

using System.Threading.Tasks;
using RestfulFirebase;
using RestfulFirebase.RealtimeDatabase.Realtime;

namespace YourNamespace
{
    public static class Program
    {
        public static void WriteAndSubscribe()
        {
            // Creates new realtime wire for https://some-database.firebaseio.com/users/some-uid/
            RealtimeWire userWire = app.RealtimeDatabase
                .Database("<Your realtime database URL (i.e https://some-database.firebase.io)>")
                .Child("users")
                .Child(app.Auth.Session.LocalId) // User UID
                .AsRealtimeWire();

            // Starts to subscribe and listen for the node`s local and online updates
            userWire.Start();

            // Creates a new listen instance without resubscribing to the node.
            RealtimeInstance userDinosaur = userWire
                .Child("pets")
                .Child("dinosaur");
              
            RealtimeInstance userDinosaur1 = userWire
                .Child("pets")
                .Child("dinosaur1");
              
            RealtimeInstance userDinosaur2 = userWire
                .Child("pets")
                .Child("dinosaur2");
        }
    }
}

UI safe

using RestfulFirebase.RealtimeDatabase.Models;

namespace YourNamespace
{
    public static class Program
    {
        private static Dinosaur dinosaur;

        public static void UIThread()
        {
            dinosaur = new Dinosaur();
        }

        public static void BackgroundThread()
        {
            // Subscribe to both online and local updates
            dinosaur.PropertyChanged += (s, e) =>
            {
                // Executed on current thread
            }
            dinosaur.SynchronizedPropertyChanged += (s, e) =>
            {
                // Executed on UI thread
            }
            dinosaur.Name = "Megalosaurus";
        }
    }
}

Code & Inspiration from the following:

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Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
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NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
2.0.0-prerelease.29 94 4/16/2023
2.0.0-prerelease.28 116 4/2/2023
2.0.0-prerelease.27 101 3/26/2023
2.0.0-prerelease.26 94 3/26/2023
2.0.0-prerelease.24 89 3/26/2023
2.0.0-prerelease.23 95 3/26/2023
2.0.0-prerelease.22 130 2/12/2023
2.0.0-prerelease.21 110 2/12/2023
2.0.0-prerelease.20 96 2/12/2023
2.0.0-prerelease.19 93 2/11/2023
2.0.0-prerelease.18 94 2/11/2023
2.0.0-prerelease.17 95 2/11/2023
2.0.0-prerelease.16 112 2/5/2023
2.0.0-prerelease.15 114 2/5/2023
2.0.0-prerelease.14 109 2/5/2023
2.0.0-prerelease.13 99 2/4/2023
2.0.0-prerelease.12 104 2/4/2023
2.0.0-prerelease.11 107 2/4/2023
2.0.0-prerelease.10 103 2/4/2023
2.0.0-prerelease.9 122 1/31/2023
2.0.0-prerelease.8 113 1/29/2023
2.0.0-prerelease.7 129 1/23/2023
2.0.0-prerelease.6 116 1/22/2023
2.0.0-prerelease.5 107 1/22/2023
2.0.0-prerelease.4 106 1/22/2023
2.0.0-prerelease.3 118 1/21/2023
1.6.0-prerelease.4 117 10/25/2022
1.6.0-prerelease.3 113 10/24/2022
1.6.0-prerelease.2 117 10/24/2022
1.5.1 649 3/19/2022
1.5.0 472 3/14/2022
1.4.5 448 3/13/2022
1.4.4 435 3/9/2022
1.4.2 438 2/23/2022
1.4.1 422 2/22/2022
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1.3.30 454 2/21/2022
1.3.29 464 1/24/2022
1.3.28 279 1/10/2022
1.3.27 281 1/9/2022
1.3.26 276 1/8/2022
1.3.25 281 1/8/2022
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1.3.22 304 1/5/2022
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1.3.20 307 1/2/2022
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1.3.18 274 12/31/2021
1.3.17 271 12/27/2021
1.3.16 359 9/15/2021
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1.3.6 311 8/26/2021
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1.3.0 345 8/24/2021
1.2.8 350 8/20/2021
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1.0.1 335 5/8/2021
1.0.0 371 5/7/2021

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