Evergine.Framework 2024.10.24.7

There is a newer version of this package available.
See the version list below for details.
dotnet add package Evergine.Framework --version 2024.10.24.7                
NuGet\Install-Package Evergine.Framework -Version 2024.10.24.7                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Evergine.Framework" Version="2024.10.24.7" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Evergine.Framework --version 2024.10.24.7                
#r "nuget: Evergine.Framework, 2024.10.24.7"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Evergine.Framework as a Cake Addin
#addin nuget:?package=Evergine.Framework&version=2024.10.24.7

// Install Evergine.Framework as a Cake Tool
#tool nuget:?package=Evergine.Framework&version=2024.10.24.7                

Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (26)

Showing the top 5 NuGet packages that depend on Evergine.Framework:

Package Downloads
Evergine.Components

Provides components, behaviors and drawables, which allow developers to create games or apps reusing a lot of code

Evergine.Bullet

Provides the integration of Bullet physics component in Evergine

Evergine.VuforiaSharp

Provides a wrapper for the VuforiaSharp component

Evergine.Editor.Extension

Provides a set of classes and helpers to extend the Editor.

Evergine.Assets

Provides utilities to work with different assets formats (e.g. audio formats, textures, 3D models...)

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2024.10.24.323 344 11/6/2024
2024.10.24.32 513 10/25/2024
2024.10.24.7 353 10/23/2024
2024.6.28.781 1,532 7/30/2024
2024.6.28.320 1,453 7/11/2024
2024.6.28.10 998 6/28/2024
2023.9.28.1837 4,278 12/13/2023
2023.9.28.1452 1,010 11/27/2023
2023.9.28.511 1,356 10/17/2023
2023.9.28.510 2,347 9/28/2023
2023.3.1.3 1,509 8/31/2023
2023.3.1.2 5,466 4/17/2023
2023.3.1.1 3,135 2/27/2023
2022.9.28.6 3,142 12/12/2022
2022.9.28.5 3,079 11/30/2022
2022.9.28.3 3,715 10/27/2022
2022.9.28.2 3,820 10/6/2022
2022.9.28.1 7,582 9/28/2022
2022.2.16.9 3,672 8/24/2022
2022.2.16.8 3,658 7/25/2022
2022.2.16.7 4,538 6/3/2022
2022.2.16.6 3,988 4/27/2022
2022.2.16.5 3,877 4/20/2022
2022.2.16.4 3,995 3/9/2022
2022.2.16.3 4,731 2/16/2022
2021.11.17.2-preview 2,010 11/17/2021
2021.11.17.1-preview 1,138 11/17/2021
2021.11.16.1-preview 1,024 11/16/2021
2021.11.12.3-preview 1,140 11/12/2021