AlphaEditor 1.0.2

The AlphaEditor is an IDE-like editor for games based on the AlphaFramework. You can use it to create GUI screens, maps, particle systems, etc..
The "OmegaEngine Templates" Visual Studio extension can help you set up a suitable project structure.
API documentation: http://omegaengine.de/api/alphaframework/

Install-Package AlphaEditor -Version 1.0.2
dotnet add package AlphaEditor --version 1.0.2
<PackageReference Include="AlphaEditor" Version="1.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AlphaEditor --version 1.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: AlphaEditor, 1.0.2"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install AlphaEditor as a Cake Addin
#addin nuget:?package=AlphaEditor&version=1.0.2

// Install AlphaEditor as a Cake Tool
#tool nuget:?package=AlphaEditor&version=1.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
1.0.2 802 10/26/2016
1.0.1 626 10/19/2016
1.0.0 958 6/30/2015
0.9.9 854 11/27/2014
0.9.0 1,370 3/28/2014
0.8.4 1,024 4/24/2013
0.8.3 942 2/6/2013
0.8.2 981 1/3/2013
0.8.1 1,148 9/7/2012
0.8.0 1,027 7/5/2012