AlphaFramework.Presentation 1.0.2

The AlphaFramework is a Model-View-Presenter framework for creating game worlds.
AlphaFramework.World is used to build Models, the OmegaEngine renders the Views and AlphaFramework.Presentation is used to build Presenters.
The "OmegaEngine Templates" Visual Studio extension can help you set up a suitable project structure.
API documentation: http://omegaengine.de/api/alphaframework/

Install-Package AlphaFramework.Presentation -Version 1.0.2
dotnet add package AlphaFramework.Presentation --version 1.0.2
<PackageReference Include="AlphaFramework.Presentation" Version="1.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AlphaFramework.Presentation --version 1.0.2
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NuGet packages (1)

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Package Downloads
AlphaEditor
The AlphaEditor is an IDE-like editor for games based on the AlphaFramework. You can use it to create GUI screens, maps, particle systems, etc.. The "OmegaEngine Templates" Visual Studio extension can help you set up a suitable project structure. API documentation: http://omegaengine.de/api/alphaframework/

GitHub repositories

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Version History

Version Downloads Last updated
1.0.2 704 10/26/2016
1.0.1 485 10/19/2016
1.0.0 795 6/30/2015
0.9.9 732 11/27/2014
0.9.0 1,278 3/28/2014