AdamsLair.Duality.Editor.Plugins.CamView 2.3.9

There is a newer version of this package available.
See the version list below for details.
dotnet add package AdamsLair.Duality.Editor.Plugins.CamView --version 2.3.9
NuGet\Install-Package AdamsLair.Duality.Editor.Plugins.CamView -Version 2.3.9
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AdamsLair.Duality.Editor.Plugins.CamView" Version="2.3.9" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AdamsLair.Duality.Editor.Plugins.CamView --version 2.3.9
#r "nuget: AdamsLair.Duality.Editor.Plugins.CamView, 2.3.9"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install AdamsLair.Duality.Editor.Plugins.CamView as a Cake Addin
#addin nuget:?package=AdamsLair.Duality.Editor.Plugins.CamView&version=2.3.9

// Install AdamsLair.Duality.Editor.Plugins.CamView as a Cake Tool
#tool nuget:?package=AdamsLair.Duality.Editor.Plugins.CamView&version=2.3.9

A basic Camera View editor module.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on AdamsLair.Duality.Editor.Plugins.CamView:

Repository Stars
AdamsLair/duality
a 2D Game Development Framework
Version Downloads Last updated
4.0.0-alpha2 490 6/12/2020
4.0.0-alpha1 397 6/12/2020
4.0.0-alpha0 347 6/12/2020
3.0.4 6,110 10/4/2019
3.0.3 617 10/4/2019
3.0.2 1,111 7/28/2019
3.0.1 1,155 5/4/2019
3.0.0 1,789 12/7/2018
2.6.8 2,320 6/7/2018
2.6.7 1,032 6/3/2018
2.6.6 1,328 4/24/2018
2.6.5 1,434 3/15/2018
2.6.4 1,264 2/19/2018
2.6.3 1,201 1/27/2018
2.6.2 1,334 1/6/2018
2.6.1 1,652 10/26/2017
2.6.0 1,802 8/22/2017
2.5.1 1,791 6/25/2017
2.5.0 1,186 6/17/2017
2.4.5 1,133 6/11/2017
2.4.4 1,258 5/25/2017
2.4.3 1,241 5/9/2017
2.4.2 1,136 5/3/2017
2.4.1 1,271 4/14/2017
2.4.0 1,071 4/14/2017
2.3.9 1,306 3/25/2017
2.3.8 2,563 11/13/2016
2.3.7 1,280 10/27/2016
2.3.6 1,347 10/3/2016
2.3.5 1,508 9/25/2016
2.3.4 1,472 8/30/2016
2.3.3 1,159 8/27/2016
2.3.2 1,105 8/27/2016
2.3.1 1,500 7/24/2016
2.3.0 1,595 6/7/2016
2.2.7 1,369 5/16/2016
2.2.6 1,477 4/19/2016
2.2.5 1,414 4/1/2016
2.2.4 1,369 3/19/2016
2.2.3 1,679 2/18/2016
2.2.2 1,353 2/7/2016
2.2.1 1,268 1/31/2016
2.2.0 1,559 1/16/2016
2.1.1 1,879 12/5/2015
2.1.0 1,514 11/28/2015
2.0.3 1,438 11/10/2015
2.0.2 1,250 11/10/2015
2.0.1 1,431 11/1/2015
2.0.0 1,360 10/19/2015
1.0.10 4,238 2/28/2015
1.0.9 1,268 2/28/2015
1.0.8 1,703 2/24/2015
1.0.7 1,480 2/6/2015
1.0.6 1,303 2/6/2015
1.0.5 1,297 2/2/2015
1.0.4 1,468 1/16/2015
1.0.3 2,212 11/3/2014
1.0.2 1,545 9/30/2014
1.0.1 1,609 8/18/2014
1.0.0 1,532 7/25/2014

Multi-GameObject Scene / Manager Events
#ADD: Added multi-GameObject add / remove events to GameObjectManager and Scene.
#CHANGE: Flagged the old single-GameObject add / remove events as obsolete.