Cecil is a library written by Jb Evain to generate and inspect programs and libraries in the ECMA CIL format. It has full support for generics, and support some debugging symbol format. In simple English, with Cecil, you can load existing managed assemblies, browse all the contained types, modify...
Extensions for ordered testing with Xunit. Full support for ordering at all levels - test collections, test classes and test cases. Support for AssemblyFixture including IMessageSink injection and IAsyncLifetime. Supports .NET Core 1.x, .NET Core 2.x. and .NET 4.5.2+
Automatic strong-name signing of referenced assemblies.
Utility software to strong-name sign .NET assemblies, including assemblies you do not have the source code for.
If you strong-name sign your own projects you may have noticed that if you reference an unsigned third party assembly you get an...
Allows emitting arbitrary assembly attributes, compatible with SDK-style projects and classic ones.
Usage: declare @(AssemblyAttribute) items to include, such as:
<AssemblyAttribute Include="[ATTRIBUTE_FULL_TYPENAME]" _Parameter1="[CTOR_ARG]" _ParameterN="[CTOR_ARG_N]" />...
This is targeted for signing the contents of NuGet packages that are using unsigned assemblies, in order to be able to link to these packages where the consuming project is strongly named. Access to the original source code is not required, and you may sign any assembly with your own strong naming...
Reads and writes .NET assemblies and modules, Windows PDBs and Portable PDBs.
For better *Windows PDB* writer support, you should add a reference to `Microsoft.DiaSymReader.Native` nuget package too, see the dnlib README for more info: https://github.com/0xd4d/dnlib#windows-pdbs . You don't need to...
Aspose.Slides for .NET is a comprehensive on-premise API that seamlessly integrates into your .NET applications and enhances their capabilities to make them work with Microsoft PowerPoint® and OpenDocument presentation file formats (PPT, PPTX, POT, POTX, PPS, PPSX, ODP, OTP, etc.).
Common building blocks used INTERNALLY by MonoMod and Harmony which can be used to build your own libraries, f.e. RuntimeDetour's platform abstraction and Utils' DynamicMethodDefinition. For code that is ready to use reliably, use MonoMod.Utils.