RabbitIO 0.9.3

.NET Framework 3.5
There is a newer version of this package available.
See the version list below for details.
NuGet\Install-Package RabbitIO -Version 0.9.3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
dotnet add package RabbitIO --version 0.9.3
<PackageReference Include="RabbitIO" Version="0.9.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add RabbitIO --version 0.9.3
#r "nuget: RabbitIO, 0.9.3"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install RabbitIO as a Cake Addin
#addin nuget:?package=RabbitIO&version=0.9.3

// Install RabbitIO as a Cake Tool
#tool nuget:?package=RabbitIO&version=0.9.3

A library that unifies multiple forms of PlayerIO authentication.

Product Versions
.NET Framework net35 net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48
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Version Downloads Last updated
0.9.4 1,755 1/3/2015 1,244 12/21/2014 1,267 12/21/2014 1,247 12/21/2014
0.9.3 1,420 12/21/2014
0.9.2 1,272 12/21/2014
0.9.1 1,394 12/21/2014
0.9.0 1,251 12/20/2014

Fixes issue where password is verified for invalid characters instead of the game id. This may have caused some authentication failures if the password did contain an alphanumeric character.- Now supports general PlayerIO authentication, making Rabbit much more applicable.
- To authenticate with everybody edits, use EERabbitAuth. No other changes are necessary.
- Made auth properties instance members. The public api has changed, and you can read more about it here.
- Better exceptions thrown when a value is invalid
- Fixed issue in documentation where Armor Games would be misspelled or had an extra space
- Removed internetstabilitytester because it did not work
- Fixed bugs with username login (some instances would not login or would misclassify it)
- More consistent terms in documentation
- Fixed Armor Games authentication
- Added support for $service-room$
- Reduced strictness of room id parsing
- Supported open worlds
- More comprehensive error messages
- Added email authentication
- Removed invalid FB token code restriction. Codes do not have a maximum length now and could have prevented some users from authenticating