OutWit.Common.Reflection 1.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package OutWit.Common.Reflection --version 1.0.0                
NuGet\Install-Package OutWit.Common.Reflection -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OutWit.Common.Reflection" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OutWit.Common.Reflection --version 1.0.0                
#r "nuget: OutWit.Common.Reflection, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install OutWit.Common.Reflection as a Cake Addin
#addin nuget:?package=OutWit.Common.Reflection&version=1.0.0

// Install OutWit.Common.Reflection as a Cake Tool
#tool nuget:?package=OutWit.Common.Reflection&version=1.0.0                

OutWit.Common.Reflection

EventUtils: Universal Event Handling Made Easy

The EventUtils class provides utilities for working with .NET events, enabling developers to create universal handlers for any event in a highly reusable and reflective manner. This is particularly useful in scenarios requiring dynamic event handling or generalized solutions for complex event-driven architectures.

Features

1. Retrieve All Events of a Type

The GetAllEvents method recursively retrieves all events from a given type, including:

  • Events defined on the type itself
  • Events defined in its base types
  • Events from implemented interfaces
Type type = typeof(SomeClass);
IEnumerable<EventInfo> allEvents = type.GetAllEvents();
foreach (var eventInfo in allEvents)
{
    Console.WriteLine(eventInfo.Name);
}

2. Create Universal Event Handlers

The CreateUniversalHandler method allows you to create a delegate for any event using a universal handler. This handler acts as a single entry point for all events of a type, dynamically handling event calls.

Key Benefits:
  • Dynamically binds to event handlers at runtime.
  • Enables centralized logging, debugging, or analytics for all events.
  • Simplifies handling events with unknown signatures at compile-time.
Example Usage
using OutWit.Common.Reflection;

public class Example
{
    public static void Main()
    {
        var obj = new SomeClass();

        EventInfo eventInfo = typeof(SomeClass).GetEvent("SomeEvent")!;

        var handler = eventInfo.CreateUniversalHandler(
            obj,
            (sender, eventName, parameters) =>
            {
                Console.WriteLine($"Event {eventName} triggered on {sender} with parameters: {string.Join(", ", parameters)}");
            });

        eventInfo.AddEventHandler(obj, handler);

        obj.TriggerSomeEvent(); // Triggers the universal handler
    }
}

public class SomeClass
{
    public event EventHandler? SomeEvent;

    public void TriggerSomeEvent()
    {
        SomeEvent?.Invoke(this, EventArgs.Empty);
    }
}

Method Details

GetAllEvents
public static IEnumerable<EventInfo> GetAllEvents(this Type type)
  • Description: Recursively retrieves all events from a type, including those from base types and interfaces.
  • Returns: A collection of EventInfo objects.
CreateUniversalHandler
public static Delegate CreateUniversalHandler<TSender>(
    this EventInfo me,
    TSender sender,
    UniversalEventHandler<TSender> handler
) where TSender : class;
  • Description: Creates a dynamic delegate that binds a universal handler to an event.
  • Parameters:
    • me: The EventInfo describing the event.
    • sender: The object raising the event.
    • handler: The universal event handler delegate.
  • Returns: A Delegate matching the event's signature.
UniversalEventHandler

A delegate used for the universal handler:

public delegate void UniversalEventHandler<in TSender>(
    TSender sender,
    string eventName,
    object[] parameters
) where TSender : class;
  • Parameters:
    • sender: The object that raised the event.
    • eventName: The name of the event.
    • parameters: The event arguments passed during invocation.

Installation

Include the OutWit.Common.Reflection namespace in your project to access EventUtils.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net5.0

    • No dependencies.
  • net6.0

    • No dependencies.
  • net7.0

    • No dependencies.
  • net8.0

    • No dependencies.
  • net9.0

    • No dependencies.

NuGet packages (1)

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OutWit.Communication

WitCom - OutWit.Communication - the easiest and most natural way to communicate with .Net processes/services/clients

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Version Downloads Last updated
1.0.1 494 1/11/2025
1.0.0 241 1/2/2025