Nuclectic.Graphics.Helpers 0.1.1-alpha1

Provides helpers for working with vertex definitions. Use VertexElementAttribute to annotate your custom vertex types, and then use VertexDefinitionBuilder to create arrays of VertexElement to instruct MonoGame how to read your vertices.
Forked from the popular Nuclex Framework.

This is a prerelease version of Nuclectic.Graphics.Helpers.
Install-Package Nuclectic.Graphics.Helpers -Version 0.1.1-alpha1
dotnet add package Nuclectic.Graphics.Helpers --version 0.1.1-alpha1
<PackageReference Include="Nuclectic.Graphics.Helpers" Version="0.1.1-alpha1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Nuclectic.Graphics.Helpers --version 0.1.1-alpha1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Nuclectic.Graphics.Helpers, 0.1.1-alpha1"
For F# scripts that support #r syntax, copy this into the source code to reference the package.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on Nuclectic.Graphics.Helpers:

Package Downloads
Provides a simple water surface effect that includes reflection. Forked from the popular Nuclex Framework.
Provides vertex batch drawing capabilities similar to SpriteBatch. Also contains a 3D camera implementation, and a helpful DebugDrawer. Forked from the popular Nuclex Framework.
Provides a screen mask special effect that fills the screen with a solid color. Forked from the popular Nuclex Framework.
Provides a starting point for a skybox special effect. Forked from the popular Nuclex Framework.
Provides an in-memory ContentManager which allows you to load content directly out of byte arrays. Forked from the popular Nuclex Framework.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
0.1.1-alpha1 713 10/6/2014