MonoGame.Extended.Content.Pipeline
3.6.0-beta0001
.NET Standard 2.0
This is a prerelease version of MonoGame.Extended.Content.Pipeline.
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package MonoGame.Extended.Content.Pipeline --version 3.6.0-beta0001
NuGet\Install-Package MonoGame.Extended.Content.Pipeline -Version 3.6.0-beta0001
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.6.0-beta0001" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Extended.Content.Pipeline --version 3.6.0-beta0001
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Extended.Content.Pipeline, 3.6.0-beta0001"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Extended.Content.Pipeline as a Cake Addin
#addin nuget:?package=MonoGame.Extended.Content.Pipeline&version=3.6.0-beta0001&prerelease
// Install MonoGame.Extended.Content.Pipeline as a Cake Tool
#tool nuget:?package=MonoGame.Extended.Content.Pipeline&version=3.6.0-beta0001&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Content Pipeline importers and processors to make MonoGame more awesome.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- MonoGame.Extended (>= 3.6.0-beta0001)
- MonoGame.Extended.Tiled (>= 3.6.0-beta0001)
- MonoGame.Framework.Content.Pipeline.Portable (>= 3.6.0.1625)
- Newtonsoft.Json (>= 11.0.2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on MonoGame.Extended.Content.Pipeline:
Repository | Stars |
---|---|
egordorichev/BurningKnight
A roguelike about goblins & stuff
|
|
blish-hud/Blish-HUD
A Guild Wars 2 overlay with extreme extensibility through compiled modules.
|
|
lofcz/SimplexRpgEngine
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
|