Macabre2D.Framework 0.3.9

There is a newer version of this package available.
See the version list below for details.
Install-Package Macabre2D.Framework -Version 0.3.9
dotnet add package Macabre2D.Framework --version 0.3.9
<PackageReference Include="Macabre2D.Framework" Version="0.3.9" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Macabre2D.Framework --version 0.3.9
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Macabre2D.Framework, 0.3.9"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Macabre2D.Framework as a Cake Addin
#addin nuget:?package=Macabre2D.Framework&version=0.3.9

// Install Macabre2D.Framework as a Cake Tool
#tool nuget:?package=Macabre2D.Framework&version=0.3.9
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Features

  • Added 'RandomTileMap' and 'RandomTileSet' to allow a binary tile map that chooses a random sprite from a weighted list.

Fixes

  • When a component is removed, it will now be both removed from the main collection of components and the collection for saving uninitialized components (just in case, this was causing issues in the editor).

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.4.0 205 8/15/2020
0.3.16 238 7/11/2020
0.3.15 281 7/10/2020
0.3.14 224 6/28/2020
0.3.13 199 6/1/2020
0.3.12 217 5/21/2020
0.3.11 222 2/29/2020
0.3.10 351 2/15/2020
0.3.9 382 2/15/2020
0.3.8 211 2/8/2020
0.3.7 349 2/2/2020
0.3.6 221 1/23/2020
0.3.5 235 12/17/2019
0.3.4 232 12/9/2019
0.3.3 240 11/24/2019
0.3.2 235 11/24/2019
0.3.1 234 11/13/2019