Macabre2D.Framework 0.3.8

There is a newer version of this package available.
See the version list below for details.
Install-Package Macabre2D.Framework -Version 0.3.8
dotnet add package Macabre2D.Framework --version 0.3.8
<PackageReference Include="Macabre2D.Framework" Version="0.3.8" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Macabre2D.Framework --version 0.3.8
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Macabre2D.Framework, 0.3.8"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Macabre2D.Framework as a Cake Addin
#addin nuget:?package=Macabre2D.Framework&version=0.3.8

// Install Macabre2D.Framework as a Cake Tool
#tool nuget:?package=Macabre2D.Framework&version=0.3.8
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Features

  • Added a component which draws every collider in the scene for diagnostic purposes.

Refactors

  • Raycast now directly uses layers provided as the layers it expects to hit.

Fixes

  • BoundingAreas now check for minimal difference between two floating point numbers instead of exact values. This fixes various physics interactions.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.4.0 190 8/15/2020
0.3.16 233 7/11/2020
0.3.15 276 7/10/2020
0.3.14 219 6/28/2020
0.3.13 194 6/1/2020
0.3.12 212 5/21/2020
0.3.11 217 2/29/2020
0.3.10 341 2/15/2020
0.3.9 377 2/15/2020
0.3.8 206 2/8/2020
0.3.7 339 2/2/2020
0.3.6 216 1/23/2020
0.3.5 230 12/17/2019
0.3.4 227 12/9/2019
0.3.3 235 11/24/2019
0.3.2 230 11/24/2019
0.3.1 229 11/13/2019