ImperiumRepo 0.0.0-dev.9
This is a prerelease version of ImperiumRepo.
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package ImperiumRepo --version 0.0.0-dev.9
NuGet\Install-Package ImperiumRepo -Version 0.0.0-dev.9
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ImperiumRepo" Version="0.0.0-dev.9" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ImperiumRepo" Version="0.0.0-dev.9" />
<PackageReference Include="ImperiumRepo" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ImperiumRepo --version 0.0.0-dev.9
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: ImperiumRepo, 0.0.0-dev.9"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ImperiumRepo@0.0.0-dev.9
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ImperiumRepo&version=0.0.0-dev.9&prerelease
#tool nuget:?package=ImperiumRepo&version=0.0.0-dev.9&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Imperium
Imperium is a powerful and highly performant all-in-one debugging tool to test and explore game mechanics and functionality in R.E.P.O.
Imperium was made with the intent to be a tool to debug game functionalities and provide more insight into the weird and wonderful mechanics of REPO.
I strongly stand against cheating and trolling in public lobbies. If you really want to cheat, at least put some effort into making your own hacked client!
Features
- Modular and User-Centered UI
The user-interface is the core of Imperium and ensures a smooth and simple experience when using the many features it offers. Now with the brand new themes REPO and Shade! - Visualization of Hitboxes
Imperium comes with a variety of different visualizers for enemy line of sight, detection radius and more. - The Freecam
Imperium offers a customizable 3-axis freecam with built-in teleportation, night vision and custom FoV. - The Minimap
Imperium comes with its own minimap and orthographic inspection camera that includes automatic player and enemy tracking and custom layer selection. - The Tape Measure
Imperium ships a special tape measure tool that allows you to measure in-game distances in Unity units to more clearly understand enemy detection ranges and extraction point distances. - Noise Visualization
The noise visualization module makes it possible to understand enemy noise detection better. - Customizable Grabber
The brand new grabber module allows you to customize the physics and force variables on the player's grabber tool. - The Imperium API Imperium provides an API that allows mod developers to add custom visualizers for the enemies or objects their mods add to the game.
- Full Multiplayer Support
Imperium works in singleplayer as well as multiplayer, as long as the host has it installed. It is recommended though, that everyone in the lobby has Imperium installed. - Fully Compatible with Unity Explorer
Unity Explorer can be used alongside Imperium for more in-depth research or manipulation of the game.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.1
- BepInEx.Core (>= 5.4.21)
- BepInEx.PluginInfoProps (>= 2.1.0)
- LibrariumLib (>= 0.0.1)
- R.E.P.O.GameLibs.Steam (>= 0.1.2-ngd.0)
- rainbowblood.UniverseLib.Mono (>= 2.0.0)
- Rune580.Mods.Repo.RepoSteamNetworking (>= 0.1.0)
- UnityEngine.Modules (>= 2022.3.21)
- Zehs.REPOLib (>= 2.1.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.