Godot.Logging
1.1.1
See the version list below for details.
dotnet add package Godot.Logging --version 1.1.1
NuGet\Install-Package Godot.Logging -Version 1.1.1
<PackageReference Include="Godot.Logging" Version="1.1.1" />
paket add Godot.Logging --version 1.1.1
#r "nuget: Godot.Logging, 1.1.1"
// Install Godot.Logging as a Cake Addin #addin nuget:?package=Godot.Logging&version=1.1.1 // Install Godot.Logging as a Cake Tool #tool nuget:?package=Godot.Logging&version=1.1.1
Godot Logging Library
A C# logging library for the Godot game engine. The library provides several Log Targets needed to log messages in a variety of formats. This is intended to work with the Mono version of Godot (C#). Just drop the code in with your main project and you can start logging messages right away.
Repository
The main branch [origin/main] will be kept in line with the latest release of Godot. Currently it is syncing with the latest Godot 4 beta. There is a release for the Godot 3.5.x line.
Usage
Logging can be configured for use in just a few lines of code.
// Create a configuration for the logger
LogConfiguration config = new LogConfiguration();
config.RegisterTarget(new GDPrintTarget("GodotConsole"));
// Set the configuration
GodotLogger.SetConfiguration(config);
// Start logging messages!
GodotLogger.LogInfo("Hello Godot!");
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net7.0
- Godot.SourceGenerators (>= 4.0.2)
- GodotSharp (>= 4.0.2)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Godot.Logging:
Package | Downloads |
---|---|
Godot.Console
A console/logging backend for Godot 4 (C#). |
GitHub repositories
This package is not used by any popular GitHub repositories.