GameDevWare.Charon.Unity 2019.3.6

There is a newer version of this package available.
See the version list below for details.
Install-Package GameDevWare.Charon.Unity -Version 2019.3.6
dotnet add package GameDevWare.Charon.Unity --version 2019.3.6
<PackageReference Include="GameDevWare.Charon.Unity" Version="2019.3.6" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameDevWare.Charon.Unity --version 2019.3.6
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GameDevWare.Charon.Unity, 2019.3.6"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameDevWare.Charon.Unity as a Cake Addin
#addin nuget:?package=GameDevWare.Charon.Unity&version=2019.3.6

// Install GameDevWare.Charon.Unity as a Cake Tool
#tool nuget:?package=GameDevWare.Charon.Unity&version=2019.3.6
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Introduction

Charon is a software for managing game's data. It is used for creating data structure, editing data and accessing this data in the code.

For Unity game engine an Editor Extension is available. For other platforms standalone version should be used with a compatible web browser.

Basics

Additional features

Requirements

Troubleshooting

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

  • .NETFramework 3.5

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2021.1.1 201 3/21/2021
2019.4.3 499 12/23/2019
2019.3.6 510 10/7/2019
2019.3.5 301 9/15/2019
2019.2.3 443 5/5/2019
2019.2.2 325 5/5/2019

fixed bug with missing inspector window in Unity 2019.2.*