Cocos2D-Mono.iOS
2.4.5.3
See the version list below for details.
dotnet add package Cocos2D-Mono.iOS --version 2.4.5.3
NuGet\Install-Package Cocos2D-Mono.iOS -Version 2.4.5.3
<PackageReference Include="Cocos2D-Mono.iOS" Version="2.4.5.3" />
paket add Cocos2D-Mono.iOS --version 2.4.5.3
#r "nuget: Cocos2D-Mono.iOS, 2.4.5.3"
// Install Cocos2D-Mono.iOS as a Cake Addin
#addin nuget:?package=Cocos2D-Mono.iOS&version=2.4.5.3
// Install Cocos2D-Mono.iOS as a Cake Tool
#tool nuget:?package=Cocos2D-Mono.iOS&version=2.4.5.3
Cocos2D-Mono for iOS
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0-ios16.1 is compatible. net7.0-ios was computed. net8.0-ios was computed. |
-
- MonoGame.Content.Builder.Task (>= 3.8.1.303)
- MonoGame.Framework.iOS (>= 3.8.1.303)
- OpenTK (>= 4.7.7)
- SharpZipLib (>= 1.4.2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2.4.7.4 | 37 | 5/13/2024 |
2.4.7.3 | 109 | 4/7/2024 |
2.4.7.2 | 103 | 3/31/2024 |
2.4.7.1 | 150 | 3/3/2024 |
2.4.7 | 170 | 2/22/2024 |
2.4.6.4 | 177 | 2/17/2024 |
2.4.6.3 | 229 | 2/10/2024 |
2.4.6.2 | 197 | 2/4/2024 |
2.4.6.1 | 203 | 1/28/2024 |
2.4.6 | 323 | 12/24/2023 |
2.4.5.3 | 314 | 11/8/2023 |
2.4.5.2 | 321 | 10/18/2023 |
2.4.5.1 | 328 | 10/12/2023 |
2.4.5 | 366 | 10/1/2023 |
2.4.4.6 | 374 | 9/22/2023 |
2.4.4.5 | 373 | 9/13/2023 |
2.4.4.4 | 396 | 8/25/2023 |
2.4.4.3 | 379 | 8/24/2023 |
2.4.4.2 | 412 | 8/22/2023 |
2.4.4.1 | 418 | 8/17/2023 |
2.4.4 | 446 | 8/9/2023 |
2.4.3 | 480 | 8/5/2023 |
2.4.2 | 507 | 7/8/2023 |
2.4.1 | 511 | 4/22/2023 |
2.4.0 | 543 | 3/5/2023 |
2.3.12 | 654 | 11/17/2022 |
2.3.11 | 716 | 8/29/2022 |
2.3.10 | 736 | 7/27/2022 |
2.3.9 | 748 | 6/11/2022 |
2.3.8.1 | 752 | 2/7/2021 |
2.3.8 | 694 | 2/4/2021 |
2.3.7 | 947 | 3/15/2020 |
- Maintain CCSprite scale when changing SpriteFrame
- Fix BitmapFont not loading in Android Tests
- CCNodeRGBA is officially gone! Use CCNode instead
- Implement IsSwallowTouches for CCTapNode
- Removed CCActionState from certain CCActions and aligned them with existing CCActions
- Reset vertex for CCDrawNode on Clear
- Maintain CCSprite Scale on TextureRect changes
- Fixes for CCSprite ContentSize setter
- Fixes for CCParallel
- Fixed issue with CCNode Pause and Resume
- Fixed visibility issue with CCSprite
- Enhancements for DrawSegment
- Add DrawLine function
- Additional colors like CCColor3B.DarkGray
- Font improvements for Android and iOS