• 4,691 total downloads
  • last updated 8/5/2020
  • Latest version: 0.1.11
MyBlindy's Pengu Vulkan Game Engine
The aim of this project is to provide compile-time support for auto-mapping by using source generation. The ubiquitous AutoMapper instead builds the mapping code at run-time. One of the benefits of this approach, besides paying the mapping cost at compile-time instead of run-time everytime,... More information
  • 188 total downloads
  • last updated 8/20/2021
  • Latest version: 1.0.2
A dynamic, loose octree implementation written in C#. This branch contains additional features.