Use Achieve as a simple, unobtrusive way to insert an achievement system into your game. Achieve depends on MQLight for messaging. Both projects were specifically designed for games.
Unobtrusive games oriented Message Queue. MQLight was designed for use in games (specifically XNA / monogame), but is thread safe and has been used in business applications. NOTE: Please make sure to call the Update method at the top of your game's update loop. Business applications can simply... More information
  • 768 total downloads
  • last updated 7/25/2016
  • Latest version: 1.0.0
TKLight is an action resolution scheduling system for games where characters can have multiple (or fewer) actions per round. Example: 3 actions / 2 rounds, 2 actions /3 rounds ... etc.