iratecaller
Achieve
by:
iratecaller
- 4,320 total downloads
- last updated 7/4/2016
- Latest version: 1.0.4
Use Achieve as a simple, unobtrusive way to insert an achievement system into your game. Achieve depends on MQLight for messaging. Both projects were specifically designed for games.
FSMLight
by:
iratecaller
- 4,075 total downloads
- last updated 6/28/2016
- Latest version: 0.0.4
Unobtrusive Finite State Machine specifically designed for games. See project URL for instructions on use.
MQLight
by:
iratecaller
- 2,310 total downloads
- last updated 6/29/2016
- Latest version: 1.0.0
Unobtrusive games oriented Message Queue. MQLight was designed for use in games (specifically XNA / monogame), but is thread safe and has been used in business applications. NOTE: Please make sure to call the Update method at the top of your game's update loop. Business applications can simply...
More information
- 1,022 total downloads
- last updated 7/11/2016
- Latest version: 1.0.0
Unobtrusive Cache for games and business applications
TKLight
by:
iratecaller
- 768 total downloads
- last updated 7/25/2016
- Latest version: 1.0.0
TKLight is an action resolution scheduling system for games where characters can have multiple (or fewer) actions per round. Example: 3 actions / 2 rounds, 2 actions /3 rounds ... etc.