The main idea behind the Robot Pattern is to hide the implementation details of tests that are following the AAA Pattern (Arrange-Act-Assert) in a so called Robot and RobotResult class. Combining this idea with the Builder Pattern makes it easy to write very readable and maintainable tests.
Generates the AutoTestRobot and AutoTestRobotResult classes that serve as the base classes for the Robot Pattern. The code generator scans your test project's files for classes that are ending with *Mock and generates instances of these mocks in the AutoTestRobot class, so they can be used for the...
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Unity support for the deprecated Blueprints module of Entitas.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
Code generation plugins for visual debugging with Entitas.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
Unity editor support for the Entitas migration tools library.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
Code generation plugins for Unity for the deprecated Blueprints module of Entitas.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
Unity editor support for the deprecated Blueprints module of Entitas.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
Code generation plugins for the deprecated Blueprints module of Entitas.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.