returned for Tags:"Rendering"
PDFium library binaries for linux x64.
Samples and examples for MapSurfer.NET.
This package implements a custom Particle System in Duality and showcases its functionality in a sample Scene.
GDI+ (System.Drawing) extensions for PDFiumSharp.
The base code for a What You See Is What You Get math editor.
1,257 total downloads
last updated 7/2/2015
Latest version: 1.9.2
PDF rendering engine.
This package contains a sample Scene that uses some very basic shaders to render sprites.
Cross-platform library for rendering vector graphics and writing graphics-rich apps. Supports iOS, OS X, Android, Windows Phone, Windows RT, WPF among a variety of file formats.
Font loader / rasterizer for TTF format in pure C#.
MapSurfer.NET provides an advanced set of features to render both vector and raster maps of highest quality. It is based on some Open Geospatial Consortium's standards such as Styled Layer Descriptor (SLD), Symbology Encoding (SE), WMS, etc. MapSurfer.NET supports the following web services,...
Direct2D-based markup rendering engine for UWP platform. Supports most markup features used at imageboards.
A collection of core enhancing tools, including Inversion of Control (IoC) container,
command line processor, console output renderer, and more.
A screen component for Celestial Engine to render UI elements using HTML and CSS by leveraging Chromium Embedded Framework. Currently only supported on Windows.
The Xamarin.Forms front end for CSharpMath.
Provides renderers based on the Scriban templating engine that can be used to render websites in projects running on the GenHTTP webserver.
This is the Windows platform Project for Bitz Sharp, including this as a nuget package and deriving the Game instance class will allow you launch the engine on windows
The iOS front end for CSharpMath.
This package implements a set of benchmarks for profiling Duality performance on your system.
Introduces a naive implementation of dynamic lighting Components.