libLSD 0.2.2
dotnet add package libLSD --version 0.2.2
NuGet\Install-Package libLSD -Version 0.2.2
<PackageReference Include="libLSD" Version="0.2.2" />
paket add libLSD --version 0.2.2
#r "nuget: libLSD, 0.2.2"
// Install libLSD as a Cake Addin #addin nuget:?package=libLSD&version=0.2.2 // Install libLSD as a Cake Tool #tool nuget:?package=libLSD&version=0.2.2
LibLSD
A C# library for loading LSD: Dream Emulator data files.
Installation
LibLSD is available as a NuGet package.
Documentation
The documentation can be found at: https://www.figglewatts.co.uk/libLSD/
General usage
Basically this library contains structs for most of the data file types that can be found in LSD: Dream Emulator.
All of these structs have a constructor that takes a BinaryReader
. If you open a file and pass it to a BinaryReader
,
you can then use that BinaryReader
to construct the object.
For example, here's how you open an LBD file:
LBD lbd;
using (BinaryReader br = new BinaryReader(File.Open("path/to/file.LBD", FileMode.Open)))
{
lbd = new LBD(br);
}
// now you can access the LBD data here...
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- EZSynth (>= 0.1.2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
0.2.2 | 184 | 8/13/2023 |
0.2.1 | 155 | 8/13/2023 |
0.2.0 | 168 | 8/13/2023 |
0.1.6 | 170 | 8/11/2023 |
0.1.5 | 152 | 8/11/2023 |
0.1.4 | 151 | 8/11/2023 |
0.1.3 | 157 | 8/11/2023 |
0.1.2 | 161 | 8/11/2023 |
0.1.1 | 163 | 8/11/2023 |
0.1.0 | 160 | 8/10/2023 |
0.0.5 | 440 | 3/19/2021 |
0.0.4 | 357 | 3/19/2021 |
0.0.3 | 611 | 5/23/2020 |
0.0.2 | 573 | 5/23/2020 |
0.0.1 | 510 | 5/23/2020 |