dotnet add package glfw-net --version 3.3.1
NuGet\Install-Package glfw-net -Version 3.3.1
<PackageReference Include="glfw-net" Version="3.3.1" />
paket add glfw-net --version 3.3.1
#r "nuget: glfw-net, 3.3.1"
// Install glfw-net as a Cake Addin #addin nuget:?package=glfw-net&version=3.3.1 // Install glfw-net as a Cake Tool #tool nuget:?package=glfw-net&version=3.3.1
GLFW.NET Version 3.3.1 Changes
- Changed default library name from
- Merged Pull Request#7 to implement storing managed references to delegates used for native callbacks, as this caused errors with .NET Framework when the reference got lost.
- Merged Pull Request#11 to fix critical error when using static
NativeWindowresolution is now
640x480if not specified
- Minor code improvements, refactorings, and typo fixes
- Implemented IEquatable for
- Added various platform/backend specific native functions
- Example project utilizing SkiaSharp added
|Product||Versions Compatible and additional computed target framework versions.|
|.NET||net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed.|
|.NET Core||netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed.|
|.NET Standard||netstandard2.0 is compatible. netstandard2.1 was computed.|
|.NET Framework||net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
|MonoAndroid||monoandroid was computed.|
|MonoMac||monomac was computed.|
|MonoTouch||monotouch was computed.|
|Tizen||tizen40 was computed. tizen60 was computed.|
|Xamarin.iOS||xamarinios was computed.|
|Xamarin.Mac||xamarinmac was computed.|
|Xamarin.TVOS||xamarintvos was computed.|
|Xamarin.WatchOS||xamarinwatchos was computed.|
- No dependencies.
NuGet packages (3)
Showing the top 3 NuGet packages that depend on glfw-net:
This package contains all you need for a working GLFW.NET environement with .NET Core. This is multiplatform implementation (64bits) for Linux, macOS and Windows.
Project YAGL. Classes to handle input from keyboard, mouse and joysticks.
Project YAGL. Basic cross-platform window for drawing graphics.
This package is not used by any popular GitHub repositories.
- Implemented new GLFW 3.3 features
- Large refactorings
- Code improvements