bytinggames-dotnet-mgfxc
3.8.1.18-develop
This is a prerelease version of bytinggames-dotnet-mgfxc.
dotnet tool install --global bytinggames-dotnet-mgfxc --version 3.8.1.18-develop
This package contains a .NET tool you can call from the shell/command line.
dotnet new tool-manifest # if you are setting up this repo dotnet tool install --local bytinggames-dotnet-mgfxc --version 3.8.1.18-develop
This package contains a .NET tool you can call from the shell/command line.
#tool dotnet:?package=bytinggames-dotnet-mgfxc&version=3.8.1.18-develop&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
nuke :add-package bytinggames-dotnet-mgfxc --version 3.8.1.18-develop
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
The MonoGame Framework Effect Compiler (MGFXC) command line tool is used to compile shaders.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
Version | Downloads | Last updated |
---|---|---|
3.8.1.18-develop | 75 | 10/1/2024 |
3.8.1.16-develop | 98 | 4/2/2024 |