WCSharp.Json
3.1.0
See the version list below for details.
dotnet add package WCSharp.Json --version 3.1.0
NuGet\Install-Package WCSharp.Json -Version 3.1.0
<PackageReference Include="WCSharp.Json" Version="3.1.0" />
<PackageVersion Include="WCSharp.Json" Version="3.1.0" />
<PackageReference Include="WCSharp.Json" />
paket add WCSharp.Json --version 3.1.0
#r "nuget: WCSharp.Json, 3.1.0"
#:package WCSharp.Json@3.1.0
#addin nuget:?package=WCSharp.Json&version=3.1.0
#tool nuget:?package=WCSharp.Json&version=3.1.0
Part of the WCSharp line of packages aimed at providing libraries to simplify the process of mapmaking for WarCraft III in C#.
This package allows for the (de)serialization of class structures to JSON within Warcraft III.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net6.0
- WCSharp.Shared (>= 3.1.0)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on WCSharp.Json:
Package | Downloads |
---|---|
WCSharp.SaveLoad
Part of the WCSharp line of packages aimed at providing libraries to simplify the process of mapmaking for WarCraft III in C#. The SaveLoad package provides a system that can be used to save and load data between separate games by (de)serializing class structures, making it easy to store complex and large amounts of data. |
|
WCSharp.Sync
Part of the WCSharp line of packages aimed at providing libraries to simplify the process of mapmaking for WarCraft III in C#. This package allows for the syncing of class structures between players in Warcraft III, making it easy to sync complex and large amounts of data. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last Updated |
---|---|---|
3.3.0-rc3 | 201 | 9/18/2025 |
3.3.0-rc2 | 219 | 9/17/2025 |
3.3.0-rc1 | 114 | 9/13/2025 |
3.2.10 | 251 | 8/29/2025 |
3.2.9 | 172 | 8/29/2025 |
3.2.8 | 74 | 8/23/2025 |
3.2.7 | 148 | 8/17/2025 |
3.2.6 | 69 | 8/1/2025 |
3.2.5 | 125 | 7/30/2025 |
3.2.4 | 546 | 7/22/2025 |
3.2.3 | 347 | 7/20/2025 |
3.2.3-rc1 | 344 | 7/20/2025 |
3.2.2 | 188 | 7/11/2025 |
3.2.1 | 168 | 7/11/2025 |
3.2.0 | 172 | 7/11/2025 |
3.1.0 | 314 | 3/16/2025 |
3.0.0 | 698 | 3/1/2024 |
3.0.0-rc1 | 202 | 10/12/2023 |
2.2.0 | 3,838 | 9/24/2023 |
2.1.1 | 1,394 | 12/24/2022 |
2.1.0 | 900 | 12/23/2022 |
2.1.0-rc1 | 1,695 | 6/18/2022 |
2.0.1 | 1,340 | 4/17/2021 |
See the full release notes on the wiki: https://github.com/Orden4/WCSharp/wiki/Release-notes