UrhoSharp.Wpf
1.5.20
See the version list below for details.
Requires NuGet 2.8.1 or higher.
dotnet add package UrhoSharp.Wpf --version 1.5.20
NuGet\Install-Package UrhoSharp.Wpf -Version 1.5.20
<PackageReference Include="UrhoSharp.Wpf" Version="1.5.20" />
paket add UrhoSharp.Wpf --version 1.5.20
#r "nuget: UrhoSharp.Wpf, 1.5.20"
// Install UrhoSharp.Wpf as a Cake Addin
#addin nuget:?package=UrhoSharp.Wpf&version=1.5.20
// Install UrhoSharp.Wpf as a Cake Tool
#tool nuget:?package=UrhoSharp.Wpf&version=1.5.20
UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games that run on Android, iOS, Mac, Windows and Unix. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms. UrhoSharp is powered by Urho3D (https://urho3d.github.io/), a game engine that has been under development for more than a decade. All the samples from Urho3D have been ported to C# to help you get started: https://github.com/xamarin/urho-samples
Product | Versions |
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.NET Framework | net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48 net481 |
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- UrhoSharp (>= 1.5.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on UrhoSharp.Wpf:
Repository | Stars |
---|---|
xamarin/urho-samples
Samples for the Urho bindings
|
Version | Downloads | Last updated |
---|---|---|
1.9.67 | 10,406 | 12/4/2018 |
1.8.93 | 1,721 | 3/21/2018 |
1.8.91 | 1,225 | 3/5/2018 |
1.8.90 | 1,195 | 3/5/2018 |
1.8.71 | 3,267 | 2/27/2018 |
1.8.65 | 1,136 | 2/26/2018 |
1.8.60 | 1,161 | 2/24/2018 |
1.8.51 | 1,397 | 2/22/2018 |
1.8.50 | 1,187 | 2/21/2018 |
1.7.3-pre | 1,158 | 10/24/2017 |
1.7.0-pre | 1,023 | 9/19/2017 |
1.5.22 | 1,364 | 9/19/2017 |
1.5.20 | 1,261 | 8/24/2017 |
1.5.10 | 1,272 | 8/5/2017 |
1.5.2 | 2,180 | 8/4/2017 |
1.5.1-beta | 1,050 | 8/3/2017 |
1.4.47 | 1,325 | 5/14/2017 |
1.4.38 | 1,244 | 5/9/2017 |
1.4.18 | 1,810 | 5/1/2017 |
1.4.4 | 1,279 | 4/28/2017 |
Optimize Node.GetComponent for native components (O(1))
Fix Node.GetComponent(recursive:true)
Fix Android crashes
Initial built-in ARKit supprot (YuvVideo component + ARKit shader)