Unofficial.OpenTK.GLControl 3.0.13

There is a newer version of this package available.
See the version list below for details.
dotnet add package Unofficial.OpenTK.GLControl --version 3.0.13
                    
NuGet\Install-Package Unofficial.OpenTK.GLControl -Version 3.0.13
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Unofficial.OpenTK.GLControl" Version="3.0.13" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Unofficial.OpenTK.GLControl" Version="3.0.13" />
                    
Directory.Packages.props
<PackageReference Include="Unofficial.OpenTK.GLControl" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Unofficial.OpenTK.GLControl --version 3.0.13
                    
#r "nuget: Unofficial.OpenTK.GLControl, 3.0.13"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Unofficial.OpenTK.GLControl@3.0.13
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Unofficial.OpenTK.GLControl&version=3.0.13
                    
Install as a Cake Addin
#tool nuget:?package=Unofficial.OpenTK.GLControl&version=3.0.13
                    
Install as a Cake Tool

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.

Product Compatible and additional computed target framework versions.
.NET Framework net471 is compatible.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Unofficial.OpenTK.GLControl:

Package Downloads
Aardvark.Application.WinForms.GL

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.WPF.GL

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
3.0.22 329 5/12/2025
3.0.21 13,461 7/12/2022
3.0.20 3,158 3/9/2021
3.0.19 46,609 8/11/2020
3.0.18 13,147 2/25/2020
3.0.17 684 2/21/2020
3.0.16 130,213 10/3/2018
3.0.15 893 10/3/2018
3.0.14 867 10/3/2018
3.0.13 3,064 10/3/2018
3.0.12 1,878 10/3/2018
3.0.11 3,461 10/3/2018
3.0.10 888 10/3/2018
3.0.9 885 10/3/2018
3.0.8 898 10/3/2018
3.0.7 2,910 4/12/2018
3.0.6 892 10/3/2018
3.0.5 915 10/3/2018
3.0.4 901 10/3/2018
3.0.3 861 10/3/2018
3.0.2 913 10/3/2018
3.0.1 912 10/3/2018
3.0.0 933 10/3/2018

* Support for OpenGL 4.6
* Replaced JoystickButton enum with simple long. (breaking API change)
* Increase available joystick buttons to 64.
* Add support for OpenGL ES3 through Angle + DIrect3D.
* Fix 2 crashes on android
* Move to built-in System.Diagnostics.Debug for Android + iOS
* Fix for certain joysticks returning invalid HID pages.
* Fix for certain joysticks with negative axis range being inverted.
* Fix Xbox controller D-pad on windows
* Fix joystick hat position sticking on Linux
* Enhance xbox button detection to include GUIDE button.
* Fix iOS GL bindings issue introduced by 2ea8334
* Fix crash on setting time to &lt;= 0 for iOS + Android.
* Several minor XML documentation fixes and enhancements
* Fix for angle backbuffer size issue on window resize
* Possible fix for broken GLControl package.