UnityAutoRegistration 2.0.0

Unity Auto Registration extends the Unity IoC container and provides a fluent syntax to configure rules for automatic type registration. Using few lines of code you can scan specified assemblies and register all types that satisfy your rules.

Rules for determining whether to include/exclude types/assemblies are predicates (Predicate<T>) so you can use lambda syntax or direct method name to specify them. There are a few methods in an If helper class (like Implements, DecoratedWith) to cover some common scenarios of type registration.

There is a newer version of this package available.
See the version list below for details.
Install-Package UnityAutoRegistration -Version 2.0.0
dotnet add package UnityAutoRegistration --version 2.0.0
<PackageReference Include="UnityAutoRegistration" Version="2.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add UnityAutoRegistration --version 2.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: UnityAutoRegistration, 2.0.0"
For F# scripts that support #r syntax, copy this into the source code to reference the package.

Release Notes

Support for Unity 5

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
2.1.0 20,968 8/31/2018
2.0.0 891 8/27/2018
1.5.0 1,401 10/5/2017 87,633 8/28/2013 36,544 8/2/2011
1.0.0 1,700 8/2/2011