U8XmlParser 1.6.1

dotnet add package U8XmlParser --version 1.6.1
NuGet\Install-Package U8XmlParser -Version 1.6.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="U8XmlParser" Version="1.6.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add U8XmlParser --version 1.6.1
#r "nuget: U8XmlParser, 1.6.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install U8XmlParser as a Cake Addin
#addin nuget:?package=U8XmlParser&version=1.6.1

// Install U8XmlParser as a Cake Tool
#tool nuget:?package=U8XmlParser&version=1.6.1

U8XmlParser

GitHub license nuget openupm Build and Test

High performance, thread-safe and IL2CPP-safe C# xml parser.

U8XmlParser is faster than any other xml libraries. (See the following benchmark for more info)

Install

For .NET

.net standard2.0, 2.1, .net framework4.8, .net core3.1, .net5, .net6 are supported.

Install from Nuget package

$ dotnet add package U8XmlParser

For Unity

Unity 2020 or newer

Install the package from OpenUPM. See OpenUPM for details.

$ openupm add com.ikorin24.u8xmlparser

Or install the package from UPM by git URL.

git URL: (https://github.com/ikorin24/U8XmlParser.git?path=src/U8XmlParserUnity/Assets/Plugins#v1.6.1)

Unity 2019 or older

Add the following libraries built for .net standard2.0 to your project. You can get them at the release page.

  • U8XmlParser.dll (built for .net standard 2.0)
  • System.Buffers.dll
  • System.Memory.dll
  • System.Runtime.CompilerServices.Unsafe.dll

How to Build

It requires dotnet cli tools. (or Visual Studio)

$ git clone https://github.com/ikorin24/U8XmlParser.git
$ cd U8XmlParser
$ dotnet src/U8XmlParser/U8XmlParser.csproj -c Release

How to Use

General usage

/* ------- your_file.xml ----------

<?xml version="1.0" encoding="UTF-8"?>
<SomeData>
    <Data aa="20">bbb</Data>
    <Data aa="30">ccc</Data>
</SomeData>

----------------------------------- */

// using System.IO;
// using U8Xml;

using (XmlObject xml = XmlParser.ParseFile("your_file.xml"))
{
    XmlNode root = xml.Root;
    string rootName = root.Name.ToString();         // "SomeData"

    // node
    XmlNode child = root.Children.First();
    string childName = child.Name.ToString();       // "Data"
    string innerText = child.InnerText.ToString();  // "bbb"
    
    // attribute
    XmlAttribute attr = child.Attributes.First();
    string attrName = attr.Name.ToString();         // "aa"
    int attrValue = attr.Value.ToInt32();           // 20

    // children nodes enumeration
    foreach(XmlNode node in root.Children)
    {
        // do something
    }
}
// *** DO NOT use any object from the parser. ***
// XmlObject, XmlNode, RawString, etc... are no longer accessible here.
// Their all memories are released when XmlObject.Dispose() called !!
// They must be evaluated and converted to string, int, and so on.

Entity resolving

Some xml has DTD; Document Type Declaration, and it can contain Entity Declaration. Entity defines alias of string in the xml. (For example, 'lt' is defined as alias of '<' by default. We have to resolve it when appears &lt; in xml.)

/* ------- your_file.xml ----------

<?xml version="1.0" encoding="UTF-8"?>
<SomeData>
    &lt;foo&gt;
</SomeData>

----------------------------------- */

// using System.IO;
// using U8Xml;

using (XmlObject xml = XmlParser.ParseFile("your_file.xml"))
{
    RawString innerText = xml.Root.InnerText;   // "&lt;foo&gt;"
    XmlEntityTable entities = xml.EntityTable;
    string resolvedText = entities.ResolveToString(innerText);  // "<foo>"
}

Benchmark

Benchmarking by yourself

$ cd src/Benchmark
$ dotnet run -c Release -f net6.0

Results (on .net6)

Benchmarked by BenchmarkDotNet.

Large XML File (about 1MB)

BenchmarkDotNet=v0.13.1, OS=Windows 10.0.19042.1348 (20H2/October2020Update)
Intel Core i7-10700 CPU 2.90GHz, 1 CPU, 16 logical and 8 physical cores
.NET SDK=6.0.100
  [Host]     : .NET 6.0.0 (6.0.21.52210), X64 RyuJIT
  Job-BZPFMV : .NET 6.0.0 (6.0.21.52210), X64 RyuJIT

Jit=RyuJit  Platform=X64  IterationCount=100  

Method Mean Error StdDev Ratio RatioSD Gen 0 Gen 1 Gen 2 Allocated
'U8Xml.XmlParser (my lib)' 20.45 ms 0.053 ms 0.150 ms 1.00 0.00 - - - 90 B
System.Xml.Linq.XDocument 124.51 ms 0.863 ms 2.543 ms 6.10 0.13 7200.0000 4000.0000 1200.0000 51,899,029 B
System.Xml.XmlDocument 172.12 ms 0.842 ms 2.415 ms 8.42 0.15 10000.0000 5333.3333 1666.6667 76,710,869 B
System.Xml.XmlReader 26.10 ms 0.041 ms 0.115 ms 1.28 0.01 - - - 132,726 B

Samll XML File (about 100KB)

BenchmarkDotNet=v0.13.1, OS=Windows 10.0.19042.1348 (20H2/October2020Update)
Intel Core i7-10700 CPU 2.90GHz, 1 CPU, 16 logical and 8 physical cores
.NET SDK=6.0.100
  [Host]     : .NET 6.0.0 (6.0.21.52210), X64 RyuJIT
  Job-VXFJEN : .NET 6.0.0 (6.0.21.52210), X64 RyuJIT

Jit=RyuJit  Platform=X64  IterationCount=100  

Method Mean Error StdDev Ratio RatioSD Gen 0 Gen 1 Allocated
'U8Xml.XmlParser (my lib)' 163.9 μs 0.22 μs 0.63 μs 1.00 0.00 - - 64 B
System.Xml.Linq.XDocument 604.8 μs 0.41 μs 1.17 μs 3.69 0.02 64.4531 13.6719 546,186 B
System.Xml.XmlDocument 794.1 μs 0.77 μs 2.18 μs 4.84 0.02 94.7266 46.8750 796,905 B
System.Xml.XmlReader 271.6 μs 0.28 μs 0.81 μs 1.66 0.01 3.4180 - 29,352 B

License

Author: ikorin24, and all contributors.

This repository is licensed under MIT.

See Licenses of other libraries this repository contains from here.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 is compatible.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
1.6.1 28,292 5/19/2022
1.6.0 14,883 5/12/2022
1.5.0 3,469 3/15/2022
1.4.0 2,435 1/28/2022
1.3.0 322 12/18/2021
1.2.0 289 12/7/2021
1.1.2 2,163 11/12/2021
1.1.0 374 10/8/2021
1.1.0-pre1 250 9/5/2021
1.0.2 375 8/8/2021
1.0.1 344 5/29/2021
1.0.0 399 5/15/2021