Typing.Union
1.0.0
See the version list below for details.
dotnet add package Typing.Union --version 1.0.0
NuGet\Install-Package Typing.Union -Version 1.0.0
<PackageReference Include="Typing.Union" Version="1.0.0" />
paket add Typing.Union --version 1.0.0
#r "nuget: Typing.Union, 1.0.0"
// Install Typing.Union as a Cake Addin #addin nuget:?package=Typing.Union&version=1.0.0 // Install Typing.Union as a Cake Tool #tool nuget:?package=Typing.Union&version=1.0.0
Type.Union
Union typing is only needed when you have a statically typed language, as you need to declare that an object can return one of multiple types (in your case an int or string , or in the other example string or null)
Example
using Typing;
namespace Example;
public class Program
{
public static void Main(string[] args)
{
Print(5);
Print("Hello");
Print(new[] { "Hello", "World" });
//Output:
//5
//Hello
//Hello, World
Console.WriteLine(GetStringLength(100));
Console.WriteLine(GetStringLength("Hello"));
Console.WriteLine(GetStringLength(new[] { "Hello", "World" }));
//Output:
//3
//5
//12
}
public static void Print(Union<int, string, string[]> printValue)
=> printValue.MatchAction(
i => Console.WriteLine(i),
s => Console.WriteLine(s),
sa => Console.WriteLine(string.Join(", ", sa)));
public static int GetStringLength(Union<int, string, string[]> value)
=> value.MatchFunc(
i => i.ToString().Length,
s => s.Length,
sa => string.Join(", ", sa).Length);
}
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Typing.Union:
Package | Downloads |
---|---|
RL.Env
RL.Env is an open source dotnet library for developing and comparing reinforcement learning algorithms by providing a standard API to communicate between learning algorithms and environments, as well a standard set of environments compliant with that API. |
GitHub repositories
This package is not used by any popular GitHub repositories.