TaitBryanAngles 1.0.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package TaitBryanAngles --version 1.0.0
NuGet\Install-Package TaitBryanAngles -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TaitBryanAngles" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add TaitBryanAngles --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: TaitBryanAngles, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install TaitBryanAngles as a Cake Addin #addin nuget:?package=TaitBryanAngles&version=1.0.0 // Install TaitBryanAngles as a Cake Tool #tool nuget:?package=TaitBryanAngles&version=1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Overview
Turn Quaternions into Roll, Pitch and Yaw/Heading
Usage
var angles = AnglesFromQuaternion(quaternion);
if (angles.Roll > 0) Console.WriteLine("Probably turning right");
if (angles.Pitch > 0) Console.WriteLine("Pointing up");
if (angles.Yaw > 180) Console.WriteLine("Going Westwards");
Conventions
This project was developed for interpreting quaternions returned back from Xamarin running on mobiles.
By default, the values returned are configured for a phone held vertically, in a portrait orientation.
You can change this by TaitBryanConversion.BaseOrientation = Orientation.Flat
.
- Heading is an angle from 0 to 360, clockwise from magnetic north
- Roll is +ve for right wing down, -ve for left wing down
- Pitch is +ve when nose up, -ve for nose down
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- System.Numerics.Vectors (>= 4.5.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.