SharpLink 1.0.0-beta-0005

This is a prerelease version of SharpLink.
dotnet add package SharpLink --version 1.0.0-beta-0005                
NuGet\Install-Package SharpLink -Version 1.0.0-beta-0005                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpLink" Version="1.0.0-beta-0005" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpLink --version 1.0.0-beta-0005                
#r "nuget: SharpLink, 1.0.0-beta-0005"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpLink as a Cake Addin
#addin nuget:?package=SharpLink&version=1.0.0-beta-0005&prerelease

// Install SharpLink as a Cake Tool
#tool nuget:?package=SharpLink&version=1.0.0-beta-0005&prerelease                

A Lavalink wrapper for Discord.Net!

NuGet Pre Release

Getting Started

  • Follow these instructions to setup Lavalink.
  • Once Lavalink is up and running follow the code example below to setup Sharplink.
DiscordSocketClient client = new DiscordSocketClient();
LavalinkManager lavalinkManager = new LavalinkManager(client, new LavalinkManagerConfig
{
    RESTHost = "localhost",
    RESTPort = 2333,
    WebSocketHost = "localhost",
    WebSocketPort = 80,
    Authorization = "YOUR_SECRET_AUTHORIZATION_KEY",
    TotalShards = 1 
});

Notes:

You don't have to pass a LavalinkManagerConfig since Sharplink uses the default config.

Set TotalShards to the total amount of shards your bot uses. If you don't understand what TotalShards is you are probably not sharding your bot and should set this value to 1.

Use only a single instance of LavaLinkManager. If possible add LavalinkManager to your DI (Dependency Injection).

Once a LavalinkManager is set up it will need to be started. It is recommended you put this in the ready event.

client.Ready += async () =>
{
    await lavalinkManager.StartAsync();
}

From there you can connect to audio channels, play music, and do whatever else you wish to do. Here is an example to connect and play music on a voice channel.

// Get LavalinkPlayer for our Guild and if it's null then join a voice channel.
LavalinkPlayer player = lavalinkManager.GetPlayer(GUILD_ID) ?? await lavalinkManager.JoinAsync(VOICE_CHANNEL);

// Now that we have a player we can go ahead and grab a track and play it
LoadTracksResponse response = await lavalinkManager.GetTracksAsync("IDENTIFIER");
// Gets the first track from the response
LavalinkTrack = response.Tracks.First();
await player.PlayAsync(track);

Notes: To get a track from Youtube use GetTracksAsync($"ytsearch:Query"). To get a track from SoundCloud use GetTracksAsync($"scsearch:Query").

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

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Version Downloads Last updated
1.0.0-beta-0005 2,374 8/15/2018
1.0.0-beta-0004 754 7/9/2018
1.0.0-beta-0002 834 6/23/2018
1.0.0-beta-0001 731 6/3/2018
1.0.0-beta 711 5/31/2018

- Fixed deadlock in disconnect event (when disconnecting players)
- Removed self deafen completely (no deafen icon)
- Modified LoadTracks API
   1. Removed GetTrackAsync
   2. GetTracksAsync returns a LoadTracksResponse which returns more verbose info if using Lavalink v3