SharpGLTF.Runtime
1.0.0-alpha0031
Prefix Reserved
This is a prerelease version of SharpGLTF.Runtime.
dotnet add package SharpGLTF.Runtime --version 1.0.0-alpha0031
NuGet\Install-Package SharpGLTF.Runtime -Version 1.0.0-alpha0031
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpGLTF.Runtime" Version="1.0.0-alpha0031" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpGLTF.Runtime --version 1.0.0-alpha0031
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SharpGLTF.Runtime, 1.0.0-alpha0031"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpGLTF.Runtime as a Cake Addin
#addin nuget:?package=SharpGLTF.Runtime&version=1.0.0-alpha0031&prerelease
// Install SharpGLTF.Runtime as a Cake Tool
#tool nuget:?package=SharpGLTF.Runtime&version=1.0.0-alpha0031&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
SharpGLTF is a C# library for reading and writing glTF2 3D models
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- SharpGLTF.Core (>= 1.0.0-alpha0031)
-
.NETStandard 2.1
- SharpGLTF.Core (>= 1.0.0-alpha0031)
-
net6.0
- SharpGLTF.Core (>= 1.0.0-alpha0031)
-
net8.0
- SharpGLTF.Core (>= 1.0.0-alpha0031)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on SharpGLTF.Runtime:
Package | Downloads |
---|---|
SharpGLTF.Toolkit
SharpGLTF is a C# library for reading and writing glTF2 3D models |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on SharpGLTF.Runtime:
Repository | Stars |
---|---|
ExOK/Celeste64
A game made by the Celeste developers in a week(ish, closer to 2)
|
Version | Downloads | Last updated |
---|---|---|
1.0.0-alpha0031 | 5,206 | 1/27/2024 |
1.0.0-alpha0030 | 28,384 | 7/17/2023 |