SharpDX.MediaFoundation 3.1.2-beta107 Prefix Reserved

This is a prerelease version of SharpDX.MediaFoundation.
There is a newer version of this package available.
See the version list below for details.
Install-Package SharpDX.MediaFoundation -Version 3.1.2-beta107
dotnet add package SharpDX.MediaFoundation --version 3.1.2-beta107
<PackageReference Include="SharpDX.MediaFoundation" Version="3.1.2-beta107" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpDX.MediaFoundation --version 3.1.2-beta107
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SharpDX.MediaFoundation, 3.1.2-beta107"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpDX.MediaFoundation as a Cake Addin
#addin nuget:?package=SharpDX.MediaFoundation&version=3.1.2-beta107&prerelease

// Install SharpDX.MediaFoundation as a Cake Tool
#tool nuget:?package=SharpDX.MediaFoundation&version=3.1.2-beta107&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Assembly providing DirectX - MediaFoundation managed API.

NuGet packages (28)

Showing the top 5 NuGet packages that depend on SharpDX.MediaFoundation:

Package Downloads
MonoGame.Framework.WindowsDX

The MonoGame runtime for Windows using DirectX API's.

VL.OpenCV

OpenCV for VL

WaveEngine.Adapter

Provides a specific implementation for every supported platform.

Stride.Video

Package Description

Xenko.Video

Package Description

GitHub repositories (11)

Showing the top 5 popular GitHub repositories that depend on SharpDX.MediaFoundation:

Repository Stars
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
MathewSachin/Captura
Capture Screen, Audio, Cursor, Mouse Clicks and Keystrokes
stride3d/stride
Stride Game Engine (formerly Xenko)
MaKiPL/OpenVIII-monogame
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
microsoft/psi
Platform for Situated Intelligence
Version Downloads Last updated
4.2.0 71,085 8/24/2018
4.2.0-ci284 575 8/13/2018
4.2.0-ci281 517 8/13/2018
4.2.0-ci272 591 8/1/2018
4.2.0-ci268 560 7/31/2018
4.2.0-ci259 590 7/2/2018
4.1.0 1,739 6/1/2018
4.1.0-ci217 841 2/10/2018
4.1.0-ci184 757 10/10/2017
4.0.1 81,422 5/30/2017
4.0.0 958 5/29/2017
4.0.0-ci147 725 5/17/2017
4.0.0-ci145 690 5/6/2017
4.0.0-ci144 694 5/6/2017
4.0.0-ci141 698 4/24/2017
4.0.0-ci140 693 4/24/2017
4.0.0-ci136 758 4/19/2017
4.0.0-ci133 696 4/11/2017
4.0.0-ci130 699 4/11/2017
4.0.0-ci126 665 4/7/2017
4.0.0-ci124 705 4/6/2017
4.0.0-ci121 759 3/31/2017
4.0.0-ci120 706 3/31/2017
3.1.2-beta109 664 2/20/2017
3.1.2-beta107 656 2/17/2017
3.1.2-beta105 629 2/16/2017
3.1.2-alpha100 647 2/15/2017
3.1.1 12,714 10/27/2016
3.1.0 899 10/19/2016
3.0.2 44,413 3/11/2016
3.0.1 1,190 1/17/2016
3.0.0 3,137 12/25/2015
3.0.0-rc017 671 12/23/2015
3.0.0-rc014 663 12/23/2015
3.0.0-beta01 960 8/20/2015
3.0.0-alpha02 1,169 6/8/2015
3.0.0-alpha01 790 4/1/2015
2.6.3 5,972 10/29/2014
2.6.2 3,699 6/17/2014
2.6.1 908 6/16/2014
2.6.0 1,245 5/10/2014
2.5.0 1,742 8/10/2013
2.4.2 1,689 12/21/2012
2.4.1 1,299 11/20/2012
2.4.0 1,253 10/31/2012
2.3.1 1,155 10/1/2012
2.3.0 1,003 9/28/2012
2.2.0 1,381 6/9/2012