SDL3-CS.Native.TTF
3.2.0
See the version list below for details.
dotnet add package SDL3-CS.Native.TTF --version 3.2.0
NuGet\Install-Package SDL3-CS.Native.TTF -Version 3.2.0
<PackageReference Include="SDL3-CS.Native.TTF" Version="3.2.0" />
<PackageVersion Include="SDL3-CS.Native.TTF" Version="3.2.0" />
<PackageReference Include="SDL3-CS.Native.TTF" />
paket add SDL3-CS.Native.TTF --version 3.2.0
#r "nuget: SDL3-CS.Native.TTF, 3.2.0"
#addin nuget:?package=SDL3-CS.Native.TTF&version=3.2.0
#tool nuget:?package=SDL3-CS.Native.TTF&version=3.2.0
This package contains native SDL_ttf libraries for SDL3-CS
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
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net7.0
- No dependencies.
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net8.0
- No dependencies.
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net9.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
SDL_ttf 3.0 is finally here!
Here are some of the highlights of what's new:
- Updated for SDL 3.0
- Added the concept of a text object and text engine, which is able to efficiently render text for a variety of output methods
- Added TTF_CreateSurfaceTextEngine() and TTF_DrawSurfaceText() for drawing text to SDL_Surface output
- Added TTF_CreateRendererTextEngine() and TTF_DrawRendererText() for drawing text to SDL_Renderer output
- Added TTF_CreateGPUTextEngine() and TTF_GetGPUTextDrawData() for drawing text to SDL_GPU output
- Made the text engine API public in <SDL3_ttf/SDL_textengine.h> so you can integrate text objects into custom font display solutions
- Added TTF_CopyFont() to allow you to easily make fonts of different sizes
- Added TTF_AddFallbackFont() to allow combining fonts with distinct glyph support
- Added support for OT-SVG fonts, which are useful as fallback fonts for color emoji support
- Updated SDF font support and added an example of using it with the SDL GPU API
We've also updated the installation instructions and added a quick reference guide:
https://wiki.libsdl.org/SDL3_ttf
Enjoy!