SDL3-CS.Native.TTF 3.2.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package SDL3-CS.Native.TTF --version 3.2.0
                    
NuGet\Install-Package SDL3-CS.Native.TTF -Version 3.2.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SDL3-CS.Native.TTF" Version="3.2.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SDL3-CS.Native.TTF" Version="3.2.0" />
                    
Directory.Packages.props
<PackageReference Include="SDL3-CS.Native.TTF" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SDL3-CS.Native.TTF --version 3.2.0
                    
#r "nuget: SDL3-CS.Native.TTF, 3.2.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=SDL3-CS.Native.TTF&version=3.2.0
                    
Install SDL3-CS.Native.TTF as a Cake Addin
#tool nuget:?package=SDL3-CS.Native.TTF&version=3.2.0
                    
Install SDL3-CS.Native.TTF as a Cake Tool

This package contains native SDL_ttf libraries for SDL3-CS

Product Compatible and additional computed target framework versions.
.NET net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net7.0

    • No dependencies.
  • net8.0

    • No dependencies.
  • net9.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
3.2.2 253 4/1/2025
3.2.0 228 3/2/2025
3.1.2 113 2/21/2025
3.1.0 105 2/16/2025

SDL_ttf 3.0 is finally here!

           Here are some of the highlights of what's new:
           
           - Updated for SDL 3.0
           - Added the concept of a text object and text engine, which is able to efficiently render text for a variety of output methods
           - Added TTF_CreateSurfaceTextEngine() and TTF_DrawSurfaceText() for drawing text to SDL_Surface output
           - Added TTF_CreateRendererTextEngine() and TTF_DrawRendererText() for drawing text to SDL_Renderer output
           - Added TTF_CreateGPUTextEngine() and TTF_GetGPUTextDrawData() for drawing text to SDL_GPU output
           - Made the text engine API public in <SDL3_ttf/SDL_textengine.h> so you can integrate text objects into custom font display solutions
           - Added TTF_CopyFont() to allow you to easily make fonts of different sizes
           - Added TTF_AddFallbackFont() to allow combining fonts with distinct glyph support
           - Added support for OT-SVG fonts, which are useful as fallback fonts for color emoji support
           - Updated SDF font support and added an example of using it with the SDL GPU API
            
           We've also updated the installation instructions and added a quick reference guide:
           https://wiki.libsdl.org/SDL3_ttf
           
           Enjoy!