SC.ObjectCloner 1.0.0

.NET Standard 2.0
dotnet add package SC.ObjectCloner --version 1.0.0
NuGet\Install-Package SC.ObjectCloner -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SC.ObjectCloner" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SC.ObjectCloner --version 1.0.0
#r "nuget: SC.ObjectCloner, 1.0.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install SC.ObjectCloner as a Cake Addin
#addin nuget:?package=SC.ObjectCloner&version=1.0.0

// Install SC.ObjectCloner as a Cake Tool
#tool nuget:?package=SC.ObjectCloner&version=1.0.0


Object cloning is deceptively complicated. Do you deep copy everything or make references to existing objects? What do you do about IDs? How do you handle self-referential structures?

The C# ICloneable interface is woefully inadequate. This project attempts to do better. (Also, I wanted to write a fluent interface and it seemed like a good excuse).


Simple deep clone

var sourceObject = new Person(){...}
var cloner = ObjectCloneFactory.CreateCloner(sourceObject);
var clonedObject = cloner.Clone();

Skip cloning Id properties

A common pattern is to assign Id properties during object creation. Usually you'd want copies of these objects to have new IDs, not copies of the original ones. This will use the default value for any property called "Id" wherever it occurs in the object structure:

var sourceObject = new Person(){...}
var cloner = ObjectCloneFactory.CreateCloner(sourceObject);
cloner.SelectProperties(p => p.Info.Name == "Id").KeepDefaultValue();
var clonedObject = cloner.Clone();

Multiple operations

Clone a Person object and...

  • Use the default (newly created) Id

  • Prepend "Copy of " to the value of the property called "Name"

  • Use the existing object reference of the Address property from the source, instead of cloning a new identical address

      var cloner = ObjectCloneFactory.CreateCloner(sourceObject);
      cloner.SelectProperty(c => c.Id).KeepDefaultValue();
      cloner.SelectProperty(c => c.Name).Amend(srcVal => "Copy of "+srcVal.PropertyValue);
      cloner.SelectProperty(c => c.CurrentAddress).UseExistingReference();
      var clonedObject = cloner.Clone();

Known Issues

  • Self referential structures (lists containing items that reference the parent list) are not copied. They are detected and an exception is thrown which is (slightly) better than letting it recurse into a stack overflow.
  • Objects to be cloned need a default constructor. Anything that needs constructor parameters can't be cloned.


Let's just say performance was not one of the original design goals. Apart from the reflection overhead it also creates a bunch of temporary objects that need to be cleaned up which is fine for small objects but quite nasty if you're cloning large lists of complex objects. There's almost certainly room for improvement there.

Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows
.NET Core netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard2.0 netstandard2.1
.NET Framework net461 net462 net463 net47 net471 net472 net48
MonoAndroid monoandroid
MonoMac monomac
MonoTouch monotouch
Tizen tizen40 tizen60
Xamarin.iOS xamarinios
Xamarin.Mac xamarinmac
Xamarin.TVOS xamarintvos
Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

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Version Downloads Last updated
1.0.0 545 12/31/2018