ResvgSharp 1.0.3
dotnet add package ResvgSharp --version 1.0.3
NuGet\Install-Package ResvgSharp -Version 1.0.3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ResvgSharp" Version="1.0.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ResvgSharp" Version="1.0.3" />
<PackageReference Include="ResvgSharp" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ResvgSharp --version 1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: ResvgSharp, 1.0.3"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ResvgSharp@1.0.3
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ResvgSharp&version=1.0.3
#tool nuget:?package=ResvgSharp&version=1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
ResvgSharp is a cross-platform .NET wrapper for the high-performance resvg SVG rendering library written in Rust. It enables rendering SVG strings to PNG images with full support for custom fonts.
Usage
Basic Usage
The simplest way to render an SVG to PNG:
using ResvgSharp;
string svg = @"<svg width=""100"" height=""100"" xmlns=""http://www.w3.org/2000/svg"">
<rect width=""100"" height=""100"" fill=""red""/>
</svg>";
byte[] pngBytes = Resvg.RenderToPng(svg);
File.WriteAllBytes("output.png", pngBytes);
Advanced Usage with Options
You can customize the rendering with ResvgOptions
:
using ResvgSharp;
var options = new ResvgOptions
{
Width = 200, // Custom width
Height = 200, // Custom height
Zoom = 2.0f, // Scale factor
Dpi = 150, // DPI (default: 96)
Background = "white" // Background color
};
byte[] pngBytes = Resvg.RenderToPng(svg, options);
Using Custom Fonts
ResvgSharp supports loading custom fonts in three ways:
1. In-Memory Font Data
byte[] fontData = File.ReadAllBytes("CustomFont.ttf");
var options = new ResvgOptions
{
UseFonts = new[] { fontData },
SkipSystemFonts = true // Optional: skip system fonts
};
byte[] pngBytes = Resvg.RenderToPng(svg, options);
2. Font File Path
var options = new ResvgOptions
{
UseFontFile = "path/to/font.ttf"
};
byte[] pngBytes = Resvg.RenderToPng(svg, options);
3. Font Directory
var options = new ResvgOptions
{
UseFontDir = "path/to/fonts/directory"
};
byte[] pngBytes = Resvg.RenderToPng(svg, options);
Export Options
Control what gets exported:
var options = new ResvgOptions
{
ExportId = "specific-element-id", // Export specific element by ID
ExportAreaPage = true, // Export page area (default: false)
ExportAreaDrawing = false, // Export drawing area (default: true)
ResourcesDir = "path/to/resources" // Directory for external resources
};
ResvgOptions Properties
Property | Type | Default | Description |
---|---|---|---|
Width |
int? |
null |
Output width in pixels |
Height |
int? |
null |
Output height in pixels |
Zoom |
float? |
null |
Scale factor |
Dpi |
int |
96 |
Dots per inch |
UseFonts |
byte[][]? |
null |
Custom fonts as byte arrays |
UseFontFile |
string? |
null |
Path to font file |
UseFontDir |
string? |
null |
Path to fonts directory |
SkipSystemFonts |
bool |
false |
Skip system fonts |
Background |
string? |
null |
Background color |
ExportId |
string? |
null |
Export specific element by ID |
ExportAreaPage |
bool |
false |
Export page area |
ExportAreaDrawing |
bool |
true |
Export drawing area |
ResourcesDir |
string? |
null |
Resources directory path |
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.