ReactiveUI.Avalonia.Autofac
11.3.0
Prefix Reserved
dotnet add package ReactiveUI.Avalonia.Autofac --version 11.3.0
NuGet\Install-Package ReactiveUI.Avalonia.Autofac -Version 11.3.0
<PackageReference Include="ReactiveUI.Avalonia.Autofac" Version="11.3.0" />
<PackageVersion Include="ReactiveUI.Avalonia.Autofac" Version="11.3.0" />
<PackageReference Include="ReactiveUI.Avalonia.Autofac" />
paket add ReactiveUI.Avalonia.Autofac --version 11.3.0
#r "nuget: ReactiveUI.Avalonia.Autofac, 11.3.0"
#:package ReactiveUI.Avalonia.Autofac@11.3.0
#addin nuget:?package=ReactiveUI.Avalonia.Autofac&version=11.3.0
#tool nuget:?package=ReactiveUI.Avalonia.Autofac&version=11.3.0
<br> <a href="https://github.com/reactiveui/reactiveui"> <img width="160" height="160" src="https://raw.githubusercontent.com/reactiveui/styleguide/master/logo/main.png"> </a> <br>
ReactiveUI for Avalonia UI
This package provides ReactiveUI bindings and helpers for the Avalonia UI framework, enabling you to build composable, cross-platform model-view-viewmodel (MVVM) applications for Windows, macOS, and Linux.
Packages
Install the packages that match your preferred dependency injection container. The core package is always required.
All libraries target multiple frameworks including .NET Standard 2.0 and modern .NET (.NET 8/9/10) for broad compatibility.
Recommended setup (ReactiveUIBuilder)
The recommended approach for new projects is to use the ReactiveUIBuilder
via the UseReactiveUI
and UseReactiveUIWith...
extensions. This ensures consistent registration of schedulers, activation/binding hooks, and view discovery.
Namespaces to import in your startup:
using Avalonia; // AppBuilder
using ReactiveUI.Avalonia; // UseReactiveUI, RegisterReactiveUIViews* (core)
using ReactiveUI.Avalonia.Splat; // Autofac, DryIoc, Ninject, Microsoft.Extensions.DependencyInjection integrations
Minimal setup (no external DI container):
public static class Program
{
public static void Main(string[] args) => BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
public static AppBuilder BuildAvaloniaApp() => AppBuilder
.Configure<App>()
.UsePlatformDetect()
.UseReactiveUI(rxui =>
{
// Optional: add custom registration here via rxui.WithRegistration(...)
})
.RegisterReactiveUIViewsFromEntryAssembly();
}
With Autofac:
public static AppBuilder BuildAvaloniaApp() => AppBuilder
.Configure<App>()
.UsePlatformDetect()
.UseReactiveUIWithAutofac(
container =>
{
// Register your services/view models
// container.RegisterType<MainViewModel>();
},
withResolver: resolver =>
{
// Optional: access the Autofac resolver/lifetime scope
},
withReactiveUIBuilder: rxui =>
{
// Optional: add ReactiveUI customizations
})
.RegisterReactiveUIViewsFromEntryAssembly();
With DryIoc:
public static AppBuilder BuildAvaloniaApp() => AppBuilder
.Configure<App>()
.UsePlatformDetect()
.UseReactiveUIWithDryIoc(
container =>
{
// container.Register<MainViewModel>(Reuse.Singleton);
},
withReactiveUIBuilder: rxui =>
{
// Optional ReactiveUI customizations
})
.RegisterReactiveUIViewsFromEntryAssembly();
With Microsoft.Extensions.DependencyInjection:
public static AppBuilder BuildAvaloniaApp() => AppBuilder
.Configure<App>()
.UsePlatformDetect()
.UseReactiveUIWithMicrosoftDependencyResolver(
services =>
{
// services.AddSingleton<MainViewModel>();
},
withResolver: sp =>
{
// Optional: access ServiceProvider
},
withReactiveUIBuilder: rxui =>
{
// Optional ReactiveUI customizations
})
.RegisterReactiveUIViewsFromEntryAssembly();
With Ninject:
public static AppBuilder BuildAvaloniaApp() => AppBuilder
.Configure<App>()
.UsePlatformDetect()
.UseReactiveUIWithNinject(
kernel =>
{
// kernel.Bind<MainViewModel>().ToSelf().InSingletonScope();
},
withReactiveUIBuilder: rxui =>
{
// Optional ReactiveUI customizations
})
.RegisterReactiveUIViewsFromEntryAssembly();
Notes
UseReactiveUI
setsRxApp.MainThreadScheduler
toAvaloniaScheduler.Instance
and registers the Avalonia-specific activation and binding services.RegisterReactiveUIViewsFromEntryAssembly()
scans your entry assembly and registers any types implementingIViewFor<TViewModel>
for view location/navigation.- For existing apps, you can keep using
UseReactiveUI()
without a DI container and register services intoSplat
directly if you prefer.
Manual setup (without container mixins)
You can configure a custom container using the generic UseReactiveUIWithDIContainer
if you don�t use one of the provided integrations:
AppBuilder
.Configure<App>()
.UseReactiveUIWithDIContainer(
containerFactory: () => new MyContainer(),
containerConfig: container =>
{
// configure container
},
dependencyResolverFactory: container => new MySplatResolver(container))
.RegisterReactiveUIViewsFromEntryAssembly();
Quick example: first reactive view
// View model
using ReactiveUI;
public class MyViewModel : ReactiveObject
{
private string _greeting = "Hello, Reactive World!";
public string Greeting
{
get => _greeting;
set => this.RaiseAndSetIfChanged(ref _greeting, value);
}
}
<UserControl x:Class="MyAvaloniaApp.Views.MainView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:rxui="using:ReactiveUI.Avalonia">
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
<TextBlock x:Name="GreetingTextBlock" FontSize="24"/>
</StackPanel>
</UserControl>
// MainView.axaml.cs
using ReactiveUI;
using ReactiveUI.Avalonia;
using System.Reactive.Disposables;
public partial class MainView : ReactiveUserControl<MyViewModel>
{
public MainView()
{
InitializeComponent();
ViewModel = new MyViewModel();
this.WhenActivated(disposables =>
{
this.OneWayBind(ViewModel, vm => vm.Greeting, v => v.GreetingTextBlock.Text)
.DisposeWith(disposables);
});
}
}
API reference
ReactiveUI.Avalonia (core)
Key extension methods on AppBuilder
:
UseReactiveUI()
� initialize ReactiveUI for Avalonia (scheduler, activation, bindings)UseReactiveUI(Action<ReactiveUIBuilder>)
� initialize with theReactiveUIBuilder
for additional configurationRegisterReactiveUIViews(params Assembly[])
� scan and register views implementingIViewFor<T>
RegisterReactiveUIViewsFromEntryAssembly()
� convenience overload to scan the entry assemblyRegisterReactiveUIViewsFromAssemblyOf<TMarker>()
� scan a specific assemblyUseReactiveUIWithDIContainer<TContainer>(...)
� bring-your-own container integration via anIDependencyResolver
Important types registered by default:
IActivationForViewFetcher
?AvaloniaActivationForViewFetcher
IPropertyBindingHook
?AutoDataTemplateBindingHook
ICreatesCommandBinding
?AvaloniaCreatesCommandBinding
ICreatesObservableForProperty
?AvaloniaObjectObservableForProperty
RxApp.MainThreadScheduler
set toAvaloniaScheduler.Instance
Controls and helpers:
RoutedViewHost
� view host that displays the view for the currentRoutingState
ReactiveUserControl<TViewModel>
,ReactiveWindow<TViewModel>
� base classes for reactive views
ReactiveUI.Avalonia.Autofac
Extension methods on AppBuilder
(namespace Avalonia.ReactiveUI.Splat
):
UseReactiveUIWithAutofac(Action<ContainerBuilder> containerConfig, Action<AutofacDependencyResolver>? withResolver = null)
UseReactiveUIWithAutofac(Action<ContainerBuilder> containerConfig, Action<AutofacDependencyResolver>? withResolver = null, Action<ReactiveUIBuilder>? withReactiveUIBuilder = null)
What it does:
- Sets up
Splat
with Autofac, initializes ReactiveUI for Avalonia, builds your container, and optionally exposes the Autofac resolver.
ReactiveUI.Avalonia.DryIoc
Extension methods on AppBuilder
(namespace ReactiveUI.Avalonia.Splat
):
UseReactiveUIWithDryIoc(Action<Container> containerConfig)
UseReactiveUIWithDryIoc(Action<Container> containerConfig, Action<ReactiveUIBuilder>? withReactiveUIBuilder = null)
What it does:
- Wires
Splat
to DryIoc, initializes ReactiveUI for Avalonia, and lets you register services on the container.
ReactiveUI.Avalonia.Microsoft.Extensions.DependencyInjection
Extension methods on AppBuilder
(namespace ReactiveUI.Avalonia.Splat
):
UseReactiveUIWithMicrosoftDependencyResolver(Action<IServiceCollection> containerConfig, Action<IServiceProvider?>? withResolver = null)
UseReactiveUIWithMicrosoftDependencyResolver(Action<IServiceCollection> containerConfig, Action<IServiceProvider?>? withResolver = null, Action<ReactiveUIBuilder>? withReactiveUIBuilder = null)
What it does:
- Sets up
Splat
usingIServiceCollection
/ServiceProvider
, initializes ReactiveUI for Avalonia, and exposes the built provider if you need it.
ReactiveUI.Avalonia.Ninject
Extension methods on AppBuilder
(namespace ReactiveUI.Avalonia.Splat
):
UseReactiveUIWithNinject(Action<StandardKernel> containerConfig)
UseReactiveUIWithNinject(Action<StandardKernel> containerConfig, Action<ReactiveUIBuilder>? withReactiveUIBuilder = null)
What it does:
- Wires
Splat
to Ninject, initializes ReactiveUI for Avalonia, and lets you configure bindings on the kernel.
Tutorial: Mastering ReactiveUI with Avalonia
Welcome to the ReactiveUI.Avalonia
guide! This tutorial walks you through setting up an Avalonia app with ReactiveUI. We start with the basics and build up to a reactive application.
ReactiveUI.Avalonia
provides the necessary bindings and helpers to seamlessly integrate the ReactiveUI MVVM framework with your Avalonia projects, enabling elegant, testable, and maintainable code.
Chapter 1: Getting Started - Your First Reactive View
1. Installation
Add the ReactiveUI.Avalonia
package to your Avalonia application project file.
<PackageReference Include="ReactiveUI.Avalonia" Version="11.3.0" />
2. Initialization (recommended)
Use the builder-based setup shown above (see "Recommended setup"). For a minimal variant:
AppBuilder.Configure<App>()
.UsePlatformDetect()
.UseReactiveUI()
.RegisterReactiveUIViewsFromEntryAssembly();
3. Create a ViewModel
using ReactiveUI;
public class MyViewModel : ReactiveObject
{
private string _greeting;
public string Greeting
{
get => _greeting;
set => this.RaiseAndSetIfChanged(ref _greeting, value);
}
public MyViewModel() => Greeting = "Hello, Reactive World!";
}
4. Create a Reactive View
<UserControl x:Class="MyAvaloniaApp.Views.MainView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:rxui="using:ReactiveUI.Avalonia">
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
<TextBlock x:Name="GreetingTextBlock" FontSize="24"/>
</StackPanel>
</UserControl>
// MainView.axaml.cs
using ReactiveUI;
using ReactiveUI.Avalonia;
using System.Reactive.Disposables;
public partial class MainView : ReactiveUserControl<MyViewModel>
{
public MainView()
{
InitializeComponent();
ViewModel = new MyViewModel();
this.WhenActivated(disposables =>
{
this.OneWayBind(ViewModel, vm => vm.Greeting, v => v.GreetingTextBlock.Text)
.DisposeWith(disposables);
});
}
}
Chapter 2: Handling User Interaction with ReactiveCommands
Add a command to the view model and bind it in the view.
using ReactiveUI;
using System;
using System.Reactive;
public class MyViewModel : ReactiveObject
{
public ReactiveCommand<Unit, Unit> GenerateGreetingCommand { get; }
private string _greeting = "Hello, Reactive World!";
public string Greeting
{
get => _greeting;
set => this.RaiseAndSetIfChanged(ref _greeting, value);
}
public MyViewModel()
{
GenerateGreetingCommand = ReactiveCommand.Create(() =>
{
Greeting = $"Hello from Avalonia! The time is {DateTime.Now.ToLongTimeString()}";
});
}
}
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
<TextBlock x:Name="GreetingTextBlock" FontSize="24"/>
<Button x:Name="GenerateGreetingButton" Content="Generate" Margin="0,20,0,0"/>
</StackPanel>
this.WhenActivated(disposables =>
{
this.OneWayBind(ViewModel, vm => vm.Greeting, v => v.GreetingTextBlock.Text)
.DisposeWith(disposables);
this.BindCommand(ViewModel, vm => vm.GenerateGreetingCommand, v => v.GenerateGreetingButton)
.DisposeWith(disposables);
});
Chapter 3: Navigating with RoutedViewHost
Set up a router and display views based on navigation state.
using ReactiveUI;
public class AppViewModel : ReactiveObject, IScreen
{
public RoutingState Router { get; } = new RoutingState();
public AppViewModel() => Router.Navigate.Execute(new MyViewModel());
}
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:rxui="using:ReactiveUI.Avalonia"
x:Class="MyAvaloniaApp.MainWindow">
<Grid>
<rxui:RoutedViewHost Router="{Binding Router}" />
</Grid>
</Window>
Register views manually or scan assemblies:
using ReactiveUI;
using ReactiveUI.Avalonia;
using Splat;
Locator.CurrentMutable.Register(() => new MainView(), typeof(IViewFor<MyViewModel>));
// or:
AppBuilder.Configure<App>().UseReactiveUI().RegisterReactiveUIViewsFromEntryAssembly();
Thanks
We want to thank the following contributors and libraries that help make ReactiveUI.Avalonia possible:
Core Libraries
- Avalonia UI: Avalonia - The cross-platform UI framework.
- System.Reactive: Reactive Extensions for .NET - The foundation of ReactiveUI's asynchronous API.
- Splat: Splat - Cross-platform utilities and service location.
- ReactiveUI: ReactiveUI - The core MVVM framework.
Sponsorship
The core team members, ReactiveUI contributors and contributors in the ecosystem do this open-source work in their free time. If you use ReactiveUI, a serious task, and you'd like us to invest more time on it, please donate. This project increases your income/productivity too. It makes development and applications faster and it reduces the required bandwidth.
This is how we use the donations:
- Allow the core team to work on ReactiveUI
- Thank contributors if they invested a large amount of time in contributing
- Support projects in the ecosystem
Support
If you have a question, please see if any discussions in our GitHub Discussions or GitHub issues have already answered it.
If you want to discuss something or just need help, here is our Slack room, where there are always individuals looking to help out!
Please do not open GitHub issues for support requests.
Please do not open GitHub issues for general support requests.
Contribute
ReactiveUI.Avalonia is developed under an OSI-approved open source license, making it freely usable and distributable, even for commercial use.
If you want to submit pull requests please first open a GitHub issue to discuss. We are first time PR contributors friendly.
See Contribution Guidelines for further information how to contribute changes.
License
ReactiveUI.Avalonia is licensed under the MIT License.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Avalonia (>= 11.3.0)
- ReactiveUI (>= 22.1.1)
- ReactiveUI.Avalonia (>= 11.3.0)
- Splat (>= 17.1.1)
- Splat.Autofac (>= 17.1.1)
- System.Runtime.Serialization.Primitives (>= 4.3.0)
-
net10.0
- Avalonia (>= 11.3.0)
- ReactiveUI (>= 22.1.1)
- ReactiveUI.Avalonia (>= 11.3.0)
- Splat (>= 17.1.1)
- Splat.Autofac (>= 17.1.1)
-
net8.0
- Avalonia (>= 11.3.0)
- ReactiveUI (>= 22.1.1)
- ReactiveUI.Avalonia (>= 11.3.0)
- Splat (>= 17.1.1)
- Splat.Autofac (>= 17.1.1)
-
net9.0
- Avalonia (>= 11.3.0)
- ReactiveUI (>= 22.1.1)
- ReactiveUI.Avalonia (>= 11.3.0)
- Splat (>= 17.1.1)
- Splat.Autofac (>= 17.1.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last Updated |
---|---|---|
11.3.0 | 79 | 10/11/2025 |